"StrawberryYogurt;c-17836221" wrote:
"Umbreon12;c-17836196" wrote:
"StrawberryYogurt;c-17836188" wrote:
"bella_goth;c-17836100" wrote:
"StrawberryYogurt;c-17836093" wrote:
"InuMiroLover;c-17836066" wrote:
"StrawberryYogurt;c-17836045" wrote:
I dont understand the push for more occults when its supposed to be a life simulator. Theres so many fantasy/occult games out there. And yet so little in the life sim genre like the sims. I dont mind if they keep it separate as dlc but i wish theyd only focus on life sim personally.
The Sims never claimed it was a "realistic" life simulator. :/
If I want to play the life of a celebrity vampire crime boss who owns a restaurant and is married to a black widow mermaid who paints portraits for a living, the game will let me do that.
I never claimed Sims branded itself to be ultra-realistic, but anyone can see it still needs some quality of life improvements with the life stages.
i play with occults but i include them on realistic gameplay, i don't understand this division between realistic and occult players. the Sims have always included "fantasy" on their games, avoiding it is avoiding part of what makes the franchise.
well this is my opinion but really this whole vs thing is quite annoying :/
It's not really an us vs them thing to me either. I just want more realistic stuff.
I don't think it is us vs them either for occult vs. realistic play. However, some occult things seemed to be toned down after people complained about them.
I just like the occults, and that actually how I got into the Sims, with Sims 2 being my first series for the franchise. I would just love to see the occult mixed in kind of like how they did it with the Sims 2, where you seek out the occults and became a member depending on the pack you had.
Yup I'd rather have you especially go out the way to interact with them or keep them in their own dlc alltogether.
Sims 3 had an entire pack dedicated to the supernatural, with the exception of Vampires who appeared in that pack and another pack. It gave the option to the player whether to pick up the pack our not. It is one of the first packs I got when I bought Sims 3.
Also, for the Sims 2 thing, I mentioned it, because it kept most players kind of happy. For example, a player who didn't want supernatural stuff in their game could kind of ignore that occult. Seeking out the occult makes it kind of nice, because you actively worked for it. Want to me a werewolf? Befriend the Leader of the Pack in the Pets expansion! It also came with the benefit of being able to train pets better, but human Sim relationships took a hit. There were other things that the occults offered that were fun too, and you had to seek them all out.
I like Sims 4 occults, and how they are mixed into some packs, I just wish that you could do more with mages with realm of magic, instead of it being more or less only with the world they go to. You can have your mage do stuff in the normal world, but it would have loved to see it pushed more.
I feel that the occult in Sims 4 is kind of taking a backseat to the other stuff, but I really enjoy what we do get, and wish that we will see more in the future.