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7 years ago
"GrumpyGlowfish;c-17025307" wrote:
@Cupid Not necessarily, but it probably depends on the mesh. I've turned some tight-fitting full-body outfits into pants so I could make sims wear them under a jacket, and nothing ever overlapped. And it's the same with those undershirt gloves. This is their texture map:
The textures are technically in the same place on the map, but not overlapping in the game. And as I said before, even I managed to do something like that, even though I'm a total noob when it comes to modding. So I'm sure if they really wanted, they could do it...
The problem of texture incompatibility I'm describing is more related to when people create new types of items and map the textures onto the existing spaces.
Spoiler
https://i.imgur.com/flachPr.png?1
This isn't a matter of someone simply needing to be motivated to do something. There's no space for anything that space has not been made for already. Unless this system is redone or expanded, incompatibilities are inevitable. And changing this would, at this point, require changing everything.
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