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- GrumpyGlowfish7 years agoSeasoned Ace@AquaGamer1212 Cupid just explained it to me in the previous posts. The texture map is full, and having the textures of various different clothes / accessoires in the same spot might cause issues, as seen with some CC that becomes weirdly textured when used together with some other stuff. For more categories to be added, the map would have to be expanded, and that's probably too much work for too little gain.
I still don't understand perfectly how this works, as I've sometimes managed to trick the system with my own CC, but maybe it's a hit-and-miss thing and prone to bugs. And if there's one thing we don't need more of in this game, it's bugs. Sucks, but... eh. :/ - AquaGamer12127 years agoSeasoned Ace
"GrumpyGlowfish;c-17025465" wrote:
@AquaGamer1212 Cupid just explained it to me in the previous posts. The texture map is full, and having the textures of various different clothes / accessoires in the same spot might cause issues, as seen with some CC that becomes weirdly textured when used together with some other stuff. For more categories to be added, the map would have to be expanded, and that's probably too much work for too little gain.
I still don't understand perfectly how this works, as I've sometimes managed to trick the system with my own CC, but maybe it's a hit-and-miss thing and prone to bugs. And if there's one thing we don't need more of in this game, it's bugs. plum, but... eh. :/
Yeah I understood all that. But have the gurus said it was impossible to do? I mean if it works alright while in a random slot, it could possibly work while in its own slot. "AquaGamer1212;c-17025439" wrote:
Yeah I understood all that. But have the gurus said it was impossible to do? I mean if it works alright while in a random slot, it could possibly work while in its own slot.
Nobody said it was impossible, not even me. I'm just explaining why such a system is far more complex than it seems externally. I think it's a good idea for TS5, but I think it'd be a complete waste of resources for TS4. And the game really does not seem to have the resources to spare.- I don't expect this would ever come to TS4, but they really should consider it for TS5. I agree with who brought up Saints Row 2 - I think it worked really well there. It allowed for a lot of versatility (and it had lots of colour options instead of a couple of swatches). That game also has a gender slider, which is something else I'd love to see.
- This would be great, I'm sure The Sims 2 console version had this feature and it was great.
- Magdaleena967 years agoSeasoned AceYeah, that's why I have a few CC accessory jackets and shirts installed. It's not perfect, but it's a decent option if you use mods.
I don't really expect EA to implement it at this point, but if TS5 ever happens, it would be a neat feature to have. - Absolutely. The ability to use any hat on any hairstyle was a great improvement. I’d love to see them doing that to layers of clothing in a next iteration (could imagine it’s not possible in Sims 4).
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