Forum Discussion
LiELF
5 years agoLegend
"drake_mccarty;c-17661124" wrote:
A bit of a stretch to think a player who’s interest in the whole game hinges on a $20 Star Wars pack is going to buy up 29 other packs that aren’t Star Wars whatsoever. I remember when Sims 4 and Final Fantasy did a crossover and I don’t think that resulted in a bunch of simmers going out and buying up FF15 and all it’s DLC. Just weird how some people assume this is a golden business move that can’t possibly have any negative outcome.
I highly doubt they are expecting a new player to buy all the packs, but there are a lot to choose from so there's a greater chance they will find something else that they like. People's interests are hardly ever singular. The FF "crossover" was just a single CAS item, wasn't it? That wasn't really an effort and nowhere near the scale of funding a GP.
I'm not sure who said there can't possibly be a negative outcome, but the real question is if that outcome is enough to make a difference to send the message that players are trying to communicate. Players complain all the time, it has become the "norm", and Big Business is just that...a business. They're going to look more at proof of overall sales with a focus on new customers. If the overall sales reach the necessary quota, and the increase in new customers meets expectations, then, in theory, it will be considered successful, even if half the existing player base doesn't buy the pack.
It's EA. They only care about numbers, not "core" players or "loyal" simmers. It's unfortunate, but true. They don't care if veteran players don't buy the pack as long as the slack is picked up by new players. So that's where the test is. If it fails, they will probably have to find a new tactic. But it will still be focused on getting new players. New players = financial growth. It's the ugliness of capitalism and it's out of control. This kind of thing is going on everywhere.