7 years ago
Do MCCC Aging Settings Conflict With Gameplay Settings?
Relatively new user of MCCC here - I have kinda an important question.
I recently changed the age settings of one of my saves from 'Normal' lifespan to 'Long'. So, 96 days as young adult instead of 24. However, a number of Sims in my town are reaching and end of a lifestage and simply not aging up? I check using the MCCC to see their age and it'll say, for example, Adult - 98/96 days. I'm wondering if my aging is broken, and if so, could it be MCCC causing it?
See, I never messed with the aging settings in the MCCC but when I checked them, all the age settings were set still on the default - 'Normal' lifespan, so 24 days for YA/Adult etc. Will the MCCC settings conflict with my Gameplay settings? So meaning, if I change to Long Lifespan in Gameplay options, do I need to change all the MCCC settings to 96 days etc for aging to work?
Confused and worried aging is broken in my game! :neutral: Any help appreciated, cuz I'm not mods genius
I recently changed the age settings of one of my saves from 'Normal' lifespan to 'Long'. So, 96 days as young adult instead of 24. However, a number of Sims in my town are reaching and end of a lifestage and simply not aging up? I check using the MCCC to see their age and it'll say, for example, Adult - 98/96 days. I'm wondering if my aging is broken, and if so, could it be MCCC causing it?
See, I never messed with the aging settings in the MCCC but when I checked them, all the age settings were set still on the default - 'Normal' lifespan, so 24 days for YA/Adult etc. Will the MCCC settings conflict with my Gameplay settings? So meaning, if I change to Long Lifespan in Gameplay options, do I need to change all the MCCC settings to 96 days etc for aging to work?
Confused and worried aging is broken in my game! :neutral: Any help appreciated, cuz I'm not mods genius