Ideas
911 Comments
- Ossborn16 minutes agoNew Scout
After 3 days of endless crashes, I gave up on trying to fix my game.... EA has 2 options now...
1. Find that bug and fix it ASAP
2. Rollback the entire patch and throw the entire Marketplace where it belongs, into the garbage bin... then encase the bin into concrete, throw it into the deepest part of the ocean and never bring it back ever again!
I am voting for option 2!
- b8udjty7tbbx21 minutes agoNew Spectator
Hi there,
I have removed all my CC and mods from my folder. Then I started testing file by file (or creator by creator in batches, which files cause my game not to launch). I had around 4K files of CCt, so it was a big task. Last night I thought I had figured it out, and the game was launching fine with the removed CC. This morning when I tried to open my game again, I got the error message once more, so I am not sure what has happened. When I was testing, there were some files which prevented the game from launching , but when I pressed play a second or third time while they were in my folder, the game would launch. I am not sure whether it is broken CC or something else, but yeah, it seems random with what CC the game would and wouldn't load, as last night it was fine and this morning it is not.
- minyita1 hour agoNew Spectator
I did it similar, if it takes me more than 4 tries, time to deleted localthumbcache and resource, and start the EA App as an admin. Then it launches on the second try usually. I have 30GB of CC.
- minyita1 hour agoNew Spectator
for me it needs 4 or 5 or sometimes even more tries until it eventually loads... a bit annoying ngl. I just brute force it for now, eventually after I try to start it multiple times, it starts. to hell with taking out my CC. Its throughly cleaned and fully up to date, as I did some extensive trouble shooting due to another bug I had.
- Angel11203581 hour agoNew Spectator
Yeah I've had the same problems and I'm just saying, if I can't use my cc (some of which i've paid the creator for) I will never touch this game again and will uninstall it. It only stopped opening after the most recent update and I am not happy.
- kludgerfam21 hour agoNew Spectator
I successfully got my game to launch with a whole 195 GB of both CC and script mods (minus my UI mods). So I don't think it has anything to do with mods folder size. I don't think any particular mods are conflicting either. What worked for me was a brute force method. I turned the EA app into offline mode, before forcibly closing it and the EA Background Service through my task manager. I then deleted my localthumbcache and Resource.cfg. And ran the TS4_x64.exe as administrator. It would still crash sometimes, but I'd just make sure to repeat the above steps and try again. It usually worked on the 1st or 2nd attempt, and I was able to fully launch and play the game in multiple instances with all of my mods & CC. No clue what step of that actually allowed me to launch, but some part of it did. Idk if this will work for anyone else, but hopefully it'll help someone. Best of luck y'all.
- jishmell352 hours agoSeasoned Novice
So that didn’t work for me I think it’s just an internal issue
- jishmell352 hours agoSeasoned Novice
What do you mean? Are saying taking out the Ts4script file. I’m not following.
- jishmell352 hours agoSeasoned Novice
I have done just want they said and it still fails.
- BlagultSimmer2 hours agoSeasoned Veteran
Unfortunately, that's not it either. My entire Buy/Build CC is in merged files. If I start with just this folder, there's no problem.
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