Hi I've been looking around and can't find an issue exactly like this ....
Ever since the most recent update I haven't been able to load any of my saves. New games work but then I can't place any lots from the gallery. I can go into cas mode but I can't play or build from the map.
Things I've tried:
- deleting all cache files
- removing mod folder and repairing game
- removing mod and save folder and repairing game
- Removing everything and uninsalling and reinsalling the game
Here is the last exemption:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>db019d398be16d3a68a7adaf</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-08-21 23:42:39</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1230-1.200.000.673.Release</buildsignature><categoryid>(AS)widgets.Exchange.Detail.controls::DetailInfoCellView</categoryid><desyncid>db019d398be16d3a68a7adaf</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Exchange.Detail.controls::DetailInfoCellView/SetupBlueprintInfo() at olympus.views::CellView/Draw() at olympus.layout::GridLayout/OnFeedAdd() at olympus.data::ArrayDataFeed/AddItem() at widgets.Exchange.Detail.controls::DetailInfoPanel/SetData() at widgets.Exchange.Detail::DetailBase/Show() at olympus.core.widget::WidgetBase/Show() at olympus.io::CommunicationObject/DispatchToWidget() at olympus.io::CommunicationManager/DispatchStoredOnDemandMessages() at olympus.core::LayoutManager/OnDemandWidgetLoadComplete() rtim=30397 Client Session Time: 17.91 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,535,0,6048 Modded: False SystemInfo: Mac OS X Version 15.6 (Build 24G84) GPU: Apple M1 Pro macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>
HELP ME PLEASE