Forum Discussion
10 years ago
"pbox;14475448" wrote:
Maybe it would be interesting to look at scrumbumbo's Variable Default Relationships. I don't really know about relationships with NPCs since I tend to not have any, but in the upload description it says "This Mod will vary the starting sim relationships when a new household is created" so that sounds like it'd deal with the NPCs too.
I've used that Mod before not too long ago, doesn't it only affect the relationship within the Played Household after being generated?
At least from my observation from the past, whenever I'm on rotate play and see my main Played Household Sim greeted a random Sim using the Funny/Friendly/Cheerful somehow the game still registered them as Lovebirds/Despised after going back to the Household.
I've paired that Mod with Egureh's No Autonomous Greetings to at least slow the R.O.A's (Random Occuring Affairs) in my game. It does show some small changes when I go back on rotate :) yet the R.O.A's do happen at times but not like the way they used to.
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