Forum Discussion

GiardiniDiMarzo's avatar
2 years ago

Help identifying this last exception

It started appearing since the last patch, I can't figure out what trigger creates it, but every time I exit the game and check The Sims folder, there is a new one.
In this savefile I only have a few CAS CCs, and a CC of a fruit tree (a clone of the palm tree).
I've never owned or used script mods or others (MCCC, T.O.O.L., Better exceptions...), so I'm asking for your help in figuring out what it refers to.


Thank you.

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>41d99584a7dab8256578d3fa</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-12 22:45:57</createtime><buildsignature>Local.Unknown.Unknown.1.103.250.1020-1.300.000.174.Release</buildsignature><categoryid>situation_complex.py:81</categoryid><desyncid>41d99584a7dab8256578d3fa</desyncid><systemconfig/><screenshot/><desyncdata>Exception thrown while starting situation (TypeError: __init__() missing 1 required positional argument: 'leave_role_reason')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 609, in do_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1654, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 708, in on_enter&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 1373, in create_situations_during_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 806, in create_situation_from_seed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation.py", line 1495, in load_situation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 281, in load_situation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1034, in _load_situation_states_and_phases&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1082, in _load_custom_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 81, in construct_state&#13;&#10;TypeError: __init__() missing 1 required positional argument: 'leave_role_reason'rtim=0&#13;&#10;Client Session Time: 47.00&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,86,0,5599&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1660 nvldumdx.dll 31.0.15.4584, GUID: D7B71E3E-62C4-11CF-826B-4C750EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>41d99584a7dab8256578d3fa</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-12 22:46:07</createtime><buildsignature>Local.Unknown.Unknown.1.103.250.1020-1.300.000.174.Release</buildsignature><categoryid>routing_component.py:501</categoryid><desyncid>41d99584a7dab8256578d3fa</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (TypeError: argument 5 must be _pathing.SurfaceIdentifier, not None)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 566, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 1063, in add_intended_location_to_quadtree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 501, in add_location_to_quadtree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\path_planner\path_plan_context.py", line 378, in add_location_to_quadtreeTypeError: argument 5 must be _pathing.SurfaceIdentifier, not Nonertim=0&#13;&#10;Client Session Time: 47.00&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,86,0,5599&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1660 nvldumdx.dll 31.0.15.4584, GUID: D7B71E3E-62C4-11CF-826B-4C750EC2D235&#13; &#10;</desyncdata></report>
</root>

4 Replies

  • @GiardiniDiMarzo This looks to me like a Sim couldn't access something they need to. If you test without CC (drag the folder to the desktop, delete localthumbcache, and make a copy of Saves if you think you might forget to exit without saving), does the LE get produced?

  • GiardiniDiMarzo's avatar
    GiardiniDiMarzo
    Legend
    2 years ago

    I did what you suggested and another LE got produced

    Spoiler
    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>1733e57c760a74ae657a1534</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-13 21:47:46</createtime><buildsignature>Local.Unknown.Unknown.1.103.250.1020-1.300.000.174.Release</buildsignature><categoryid>balloon_ops.py:39</categoryid><desyncid>1733e57c760a74ae657a1534</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (TypeError: None has type &lt;class 'NoneType'&gt;, but expected one of: int, long)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\balloon\balloon_request.py", line 42, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\balloon\balloon_request.py", line 55, in distribute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\distributor\system.py", line 429, in add_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\distributor\system.py", line 154, in add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\distributor\system.py", line 221, in _build_journal_entry&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\balloon\balloon_ops.py", line 39, in write&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in SetterTypeError: None has type &lt;class 'NoneType'&gt;, but expected one of: int, longrtim=0&#13;&#10;Client Session Time: 45.80&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,86,0,5599&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1660 nvldumdx.dll 31.0.15.4584, GUID: D7B71E3E-62C4-11CF-826B-4C750EC2D235&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>1733e57c760a74ae657a1534</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-13 21:52:19</createtime><buildsignature>Local.Unknown.Unknown.1.103.250.1020-1.300.000.174.Release</buildsignature><categoryid>animation_element.py:185</categoryid><desyncid>1733e57c760a74ae657a1534</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: soc_Mischief_NT_shockingStory (HANDLE :: 8039)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF45D06B260; to 'object_sim' at 0x00007FF47929B810&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt😉} (debug context: Interaction &lt;class 'sims4.tuning.instances.mixer_social_TellDramaticStory_group_Friendly_MiddleScore'&gt; on ; id:2783, sim🙂)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1072, in requestRuntimeError: ASM :: soc_Mischief_NT_shockingStory (HANDLE :: 8039)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF45D06B260; to 'object_sim' at 0x00007FF47929B810&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt😉} (debug context: Interaction &lt;class 'sims4.tuning.instances.mixer_social_TellDramaticStory_group_Friendly_MiddleScore'&gt; on ; id:2783, sim🙂rtim=0&#13;&#10;Client Session Time: 45.80&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,86,0,5599&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1660 nvldumdx.dll 31.0.15.4584, GUID: D7B71E3E-62C4-11CF-826B-4C750EC2D235&#13; &#10;</desyncdata></report>
    </root>
  • luthienrising's avatar
    luthienrising
    Hero+
    2 years ago

    Okay, so you've got something happening in game that's triggering that. Do you use Better Exceptions? It's a good way to find out while you're playing exactly when an LE is produced.

  • GiardiniDiMarzo's avatar
    GiardiniDiMarzo
    Legend
    2 years ago
    @luthienrising Unfortunately not, I don't like using Mods. It's ok though, my game is running smoothly, I was just curious. Thank you for time 🙂

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