3 years ago
Help with Last Exception
Can anyone help me figure out what this last exception message is supposed to mean?
Spoiler
- File 'T:\InGame\Gameplay\Scripts\Server\areaserver.py', line 209, in c_api_server_tick [ absolute_ticks : 318216102719, clock_service : server_clock, previous_ticks : 318216102685, zone : <Zone ID: 0xa1f0fc624c93b7d>, persistence_service : persistence_service]
- File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v35\injector.py', line 26, in _wrapped_function [ args : (<Zone ID: 0xa1f0fc624c93b7d>, 318216102719), new_function : <function _turbolib_zone_game_update at 0x00007FF4BA815170>, original_function : <function Zone.update at 0x00007FF4B11DC4D0>]
- File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v35\zone_tick.py', line 74, in _turbolib_zone_game_update [ original : <function Zone.update at 0x00007FF4B11DC4D0>, self : <Zone ID: 0xa1f0fc624c93b7d>, args : (318216102719,)]
- File 'T:\InGame\Gameplay\Scripts\Server\zone.py', line 503, in update [ self : <Zone ID: 0xa1f0fc624c93b7d>, absolute_ticks : 318216102719, game_clock : game_clock, time_service : time_service, season_service : season_service, weather_service : weather_service, narrative_service : narrative_service, roommate_service : roommate_service, lunar_cycle_service : lunar_cycle_service]
- File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 117, in update [ self : time_service, time_slice : True, max_time_ms : 33]
- File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 238, in simulate [ self : <scheduling.Timeline object at 0x00007FF46DFB2310>, until : 07:53:07.120 day:4 week:4, max_elements : 10000, max_time_ms : 33, count : 97, start_time : 692367.812, end_time : 692367.8450000001, handle : [None, None, <scheduling.Timeline object at 0x00007FF46DFB2310>, False, <Gen; CarryingSim.kickstart_linked_carried_posture_gen@136; dead>], when : 07:53:05.760 day:4 week:4, _ : 23000, _t : <scheduling.Timeline object at 0x00007FF46DFB2310>, _s : True, e : <Gen; CarryingSim.kickstart_linked_carried_posture_gen@136; dead>, result : True, exc : 'NoneType' object is not iterable]
- File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v35\injector.py', line 26, in _wrapped_function [ args : (<scheduling.Timeline object at 0x00007FF46DFB2310>, <Gen; CarryingSim.kickstart_linked_carried_posture_gen@136; dead>, TypeError("'NoneType' object is not iterable"), 'Exception resuming Element'), new_function : <function _suppress_replaced_exception_of_asm_request_on_timeline at 0x00007FF4BA66E200>, original_function : <function Timeline._report_exception at 0x00007FF4C1488950>]
- File '.\WonderfulWhims_v35\wonderfulwhims\main\hacks\asm_states_traversal.py', line 43, in _suppress_replaced_exception_of_asm_request_on_timeline [ original : <function Timeline._report_exception at 0x00007FF4C1488950>, self : <scheduling.Timeline object at 0x00007FF46DFB2310>, args : (<Gen; CarryingSim.kickstart_linked_carried_posture_gen@136; dead>, TypeError("'NoneType' object is not iterable"), 'Exception resuming Element'), exception : 'NoneType' object is not iterable]
- File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 725, in _report_exception [ self : <scheduling.Timeline object at 0x00007FF46DFB2310>, element : <Gen; CarryingSim.kickstart_linked_carried_posture_gen@136; dead>, exception : 'NoneType' object is not iterable, message : Exception resuming Element]
- File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 196, in _on_exception [ self : time_service, timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, element : <Gen; CarryingSim.kickstart_linked_carried_posture_gen@136; dead>, exception : 'NoneType' object is not iterable, message : Exception resuming Element, name : Sim Timeline]
- File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v35\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x00007FF4B4E041D0>, 'Exception in {}: {}', 'Sim Timeline', 'Exception resuming Element'), kwargs : {'exc': TypeError("'NoneType' object is not iterable"), 'log_current_callstack': False}, new_function : <function _on_exception_occurrence at 0x00007FF4AAB86290>, original_function : <function Logger.exception at 0x00007FF4E53CB170>]
- File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v35\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : <function Logger.exception at 0x00007FF4E53CB170>, self : <sims4.log.Logger object at 0x00007FF4B4E041D0>, args : ('Exception in {}: {}', 'Sim Timeline', 'Exception resuming Element'), kwargs : {'exc': TypeError("'NoneType' object is not iterable"), 'log_current_callstack': False}]
- File 'T:\InGame\Gameplay\Scripts\Server\elements.py', line 390, in _resume [ self : <Gen; CarryingSim.kickstart_linked_carried_posture_gen@136; dead>, timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, child_result : True]
- File 'T:\InGame\Gameplay\Scripts\Server\carry\carry_sim_posture.py', line 146, in kickstart_linked_carried_posture_gen [ self : posture_CarrySim:187, timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, begin_element : <OverrideResult; result: True; <MustRun; <OverrideResult; result: True; <Repeat; None; stop-pending>>>>]
- File 'T:\InGame\Gameplay\Scripts\Server\postures\posture.py', line 1773, in kickstart_source_interaction_gen [ self : carried_sim:188, timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, default_si : running generic_BeCarried:2600 on ]
- File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 4244, in enter_si_gen [ self : running generic_BeCarried:2600 on , timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, mixer : <class 'sims4.tuning.instances.socialMixerInteraction_Carry_Hug'>]
- File 'T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py', line 950, in process_gen [ timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, sis : (<SI generic_BeCarried id:2600 sim:>,), si : running generic_BeCarried:2600 on ]
- File 'T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py', line 323, in remove_gen [ timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, si : running generic_BeCarried:2600 on , actor : ]
- File 'T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py', line 1149, in _remove_gen [ timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, si : running generic_BeCarried:2600 on , participant_type : ParticipantType.Actor, allow_yield : True, si_in_super_interactions : True]
- File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 5251, in _exit [ self : running generic_BeCarried:2600 on , timeline : <scheduling.Timeline object at 0x00007FF46DFB2310>, allow_yield : True]
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