Forum Discussion
8 years ago
Can someone pls help:
2
d65b1090077dc3215a9afe3d
desync
ea.maxis.sims4_64.15.pc
2018-03-03 15:01:26
Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release
part.py:148
d65b1090077dc3215a9afe3d
Exception in <function c_api_set_object_location_ex at 0x00007FF5D58A2050>, args: (998962370818737249, 285141970370432829, {DDD06FBC8A20461,-1,World}, Transform(Vector3(532.916992, 151.107254, 498.525238), Quaternion(0.000000, -0.135427, 0.000000, 0.990787)), 0, (0, 0), 0), kwargs: {}
KeyError('Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d',) (KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper
File ".\WickedWhims 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 146, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name was not found in the specified rig . JointNameHash ().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 804, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1493, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 351, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 408, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 586, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 148, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d'
2
d65b1090077dc3215a9afe3d
desync
ea.maxis.sims4_64.15.pc
2018-03-03 15:04:38
Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release
script_object.py:694
d65b1090077dc3215a9afe3d
Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'world_transform')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
File ".\WickedWhims 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\WickedWhims 3.2.4.122g\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen
GeneratorExit
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
KeyError('Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d',) (KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper
File ".\WickedWhims 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 146, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name was not found in the specified rig . JointNameHash ().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 804, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1493, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 351, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 408, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 586, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 148, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d'
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
File ".\WickedWhims 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\WickedWhims 3.2.4.122g\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen
GeneratorExit
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
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