Forum Discussion
7 years ago
Hi, I've been getting a LastException message for the past 3 days, it's always the same but it keeps getting longer. I tried looking at it on LastException . com but I still have no clue on what could it be.
On the site it says:
"Posture Graph Error
Base game or Modification issue with the animations system.
A Sim failed to generate path connectivity required to adjust posture for a task to perform.
These errors are only caused by not being able to access an object that changes Sims posture when interacting with - like seats, tables, beds, showers, toilets, pools etc. Perhaps positioning of objects at the lot is causing problems with Sims pathing.
If this error doesn't stop occurring, look into recently placed custom objects and remove them. Otherwise you're safe to ignore this error.
Scheduling Hard Stop Error
Base game issue with interrupting Sim active task.
For the most part, you're safe to ignore this error."
And then a few "unknown errors". Unfortunately when this LastException pops up, my sims are unable to eat, drink tea or walk the dogs as they start the actions and then do that debug-open arms action and drop everything.
I don't know how to post the Last Exception file as it's really long, so I'm posting only a part of it, mostly because it basically repeats itself over and over.
2 749fb30dba94c8f55c07b6de desync ea.maxis.sims4_64.15.pc 2018-12-05 14:13:51 Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release pool_seat.py:279 749fb30dba94c8f55c07b6de Posture graph threw an exception while being queried by autonomy: (ValueError: not enough values to unpack (expected 2, got 0))
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\WickedWhims 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\WickedWhims 4.3.5.137g\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File ".\WickedWhims 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\WickedWhims 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), <class 'sims4.tuning.instances.af_TabletCompatability'>, False, <sim '' 0x50705d82d4b0555>, frozenset({<sim '' 0x50705d82d4b0555>}), frozenset({(<SI sim-stand id:13583 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:13583 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5718, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5531, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 545, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4139, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 281, in __missing__
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4094, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\pools\pool_seat.py", line 279, in _cache_and_return_position_and_routing_surface_for_posture
ValueError: not enough values to unpack (expected 2, got 0)
rtim=0
2 749fb30dba94c8f55c07b6de desync ea.maxis.sims4_64.15.pc 2018-12-05 14:13:51 Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release posture_graph.py:4094 749fb30dba94c8f55c07b6de Posture graph threw an exception while being queried by autonomy: (TypeError: 'NoneType' object is not iterable)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\WickedWhims 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\WickedWhims 4.3.5.137g\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File ".\WickedWhims 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\WickedWhims 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), <class 'sims4.tuning.instances.af_TabletCompatability'>, False, <sim '' 0x50705d82d4b0555>, frozenset({<sim '' 0x50705d82d4b0555>}), frozenset({(<SI sim-stand id:13583 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:13583 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5718, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5531, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 545, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4139, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 281, in __missing__
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4094, in heuristic_fn_right
TypeError: 'NoneType' object is not iterable
rtim=0
I don't know why this is happening all of a sudden, since the last patch I've been getting LastExceptions everyday but they never caused any issue in game, I've updated all my mods and the game itself, also repaired it and I still get all of this.
Could someone help me with this? :<
On the site it says:
"Posture Graph Error
Base game or Modification issue with the animations system.
A Sim failed to generate path connectivity required to adjust posture for a task to perform.
These errors are only caused by not being able to access an object that changes Sims posture when interacting with - like seats, tables, beds, showers, toilets, pools etc. Perhaps positioning of objects at the lot is causing problems with Sims pathing.
If this error doesn't stop occurring, look into recently placed custom objects and remove them. Otherwise you're safe to ignore this error.
Scheduling Hard Stop Error
Base game issue with interrupting Sim active task.
For the most part, you're safe to ignore this error."
And then a few "unknown errors". Unfortunately when this LastException pops up, my sims are unable to eat, drink tea or walk the dogs as they start the actions and then do that debug-open arms action and drop everything.
I don't know how to post the Last Exception file as it's really long, so I'm posting only a part of it, mostly because it basically repeats itself over and over.
I don't know why this is happening all of a sudden, since the last patch I've been getting LastExceptions everyday but they never caused any issue in game, I've updated all my mods and the game itself, also repaired it and I still get all of this.
Could someone help me with this? :<
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