10 years ago
Issue with custom PieMenuCategory
I'm trying to use a custom PieMenuCategory for an object I'm making (a crafting station based on the woodworking table), and I'm a little stumped why it won't work.
When I use the original in-game category, the pie menu works fine (but it has the wrong string for obvious reasons, which I would like to get rid of):
With this however, it stops working (as in, no menu shows up at all):
The only direct reference to the PieMenuCategory that I can find is in the StartCrafting interaction (I triple checked that I changed the ID to custom and back here):
Can there be some other thing that secretly expects the category to be the original one?
I also checked that the resource ID is correct, even tried a 32bit ID .. no dice =/. The crafting works fine other than this, so I don't think this is due to something else being completely haywire.
When I use the original in-game category, the pie menu works fine (but it has the wrong string for obvious reasons, which I would like to get rid of):
False
0xCF8E683F
9
14639
0x57F378C3
With this however, it stops working (as in, no menu shows up at all):
False
0x8223589B
9
14641
0xB0DBEA5F
The only direct reference to the PieMenuCategory that I can find is in the StartCrafting interaction (I triple checked that I changed the ID to custom and back here):
Spoiler
74065
0x7F13707D
True
4
Can there be some other thing that secretly expects the category to be the original one?
I also checked that the resource ID is correct, even tried a 32bit ID .. no dice =/. The crafting works fine other than this, so I don't think this is due to something else being completely haywire.