We have now established that each neighborhood is technically what we used to call a world in TS3, and the map is not representative of any actual geographical layout, but just a pretty way to move be...
They seem to just be basic images with the lots overlaid, so they could be in the UI package or the world file itself, but that's just my guess. Can't get s4pe to read _img files right now and I'm dying to find out more.
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