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Re: sim not going to work

@joshispeeta Is it just that one Sim you have issues with ? Did you delete the localthumbcache file after removing your mods/cc ?

6 Replies

  • It's both sims, in different careers and I've deleted localthumcache each time.. 

  • I've tried completely removing the Sims 4 file and starting on a fresh game, that works.

    I added my save back into that game (sans mods) and tested again, weirdly University works fine but the game still acts as if they're jobless. Still no 'missing work', or anything.. 

    It's been spitting out a lastexception file for me everytime it comes time for work though, and I've run it through the lastexception website, that only gives me about twenty 'Unknown errors'. 

    I had a look into the lastexception file myself but do not understand a thing about coding haha.. the only thing I noticed was this string, which seems to be work related.. ahh

    (AttributeError: 'NoneType' object has no attribute 'time_off_work')
Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
 File "T:\InGame\Gameplay\Scripts\Server\scheduler.py", line 282, in _early_warning_alarm_callback
 File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 2067, in early_warning_callback
 File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 2162, in _get_drama_node_time_off_reason
 File "T:\InGame\Gameplay\Scripts\Server\holidays\holiday_drama_node.py", line 137, in get_time_off_reason
 File "T:\InGame\Gameplay\Scripts\Server\holidays\holiday_service.py", line 308, in get_holiday_time_off_work


    Thank you so much for your help so far

  • @crinrict Hi I've had this same issue for a while. I have some holidays I created but they are not on the days I am experiencing this issue. This is what my last exception file contains when I have mods, but I am still experiencing this when I remove them and delete my localthumbcache. I have MCCommand installed and Turbodriver's simulation lag fix, those are the only mods that effect gameplay, everything else is clothing.

    (AttributeError: 'NoneType' object has no attribute 'time_off_work')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduler.py", line 282, in _early_warning_alarm_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 2067, in early_warning_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 2162, in _get_drama_node_time_off_reason&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\holidays\holiday_drama_node.py", line 137, in get_time_off_reason&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\holidays\holiday_service.py", line 308, in get_holiday_time_off_work&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\holidays\custom_holiday.py", line 95, in time_off_workAttributeError: 'NoneType' object has no attribute 'time_off_work'rtim=0&#13;&#10;Client Session Time: 330.60&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0xd9016c91&#13; &#10;LoadingScreenActiveFlag: 0&#13; &#10;Origin Version: 10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6 (Build 21G115) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
  • luthienrising's avatar
    luthienrising
    Hero+
    2 years ago

    Hi @cassydreamer Are you sure you don't have a custom holiday in there somewhere? See what happens if you test without mods or CC (delete localthumbcache and drag your Mods folder to the desktop).

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