Forum Discussion
11 years ago
@SimGuruModSquad, Thank you for answering my question. I'm glad to hear that alpha for hair isn't impossible and I hope you can implement it. It's not that important to me, personally, but this community needs it's custom hair as you can see. For whatever reason, it really is among the most important things players want.
We are also having difficulty with some of the GEOM data that seems like it might be related to the Sims 4 sliders. There has been nothing like this data block in previous games and we can't get any traction on it. This is making it impossible for us to mod any hair, alpha or not. We cannot mod any clothes either. If any of the teams working on this could there would be a tool out there for our creators now and there isn't. They are ready to mod this game and they can't because no tool is available for them to do so.
We don't need full documentation. But some clue as to what the two new data structure arrays that were added to the end of the GEOM format are, and some hint to the algorithm they're using, would be very helpful.
Without information from you this is a problem that could only be solved by brute force...and that could take longer than this game lasts. Is help something we can hope for or should we tell the creators, modders, and players that this isn't going to happen in any realistic time frame?
We are also having difficulty with some of the GEOM data that seems like it might be related to the Sims 4 sliders. There has been nothing like this data block in previous games and we can't get any traction on it. This is making it impossible for us to mod any hair, alpha or not. We cannot mod any clothes either. If any of the teams working on this could there would be a tool out there for our creators now and there isn't. They are ready to mod this game and they can't because no tool is available for them to do so.
We don't need full documentation. But some clue as to what the two new data structure arrays that were added to the end of the GEOM format are, and some hint to the algorithm they're using, would be very helpful.
Without information from you this is a problem that could only be solved by brute force...and that could take longer than this game lasts. Is help something we can hope for or should we tell the creators, modders, and players that this isn't going to happen in any realistic time frame?