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AndyRMH89's avatar
11 years ago

Time Relativity Mod by IceM

I downloaded the time mod to have a play with, over at Mod The Sims. It's by a fellow by the username IceM.

Now it works like it says, and slows down time to better manage and keep up with your sims. However. Your sims actions won't get any faster. Meaning that they slow down just as much as the time does.

There is a part of the code that you're told not to edit. But I decided to go right ahead and fiddle with some basic values. I'll copy them below so you can better understand the feedback I am about to show you.

#Do not edit below!
with sims4.reload.protected(globals()):
TICKS_PER_REAL_WORLD_SECOND = 1000
MILLISECONDS_PER_SECOND = 1000
SECONDS_PER_MINUTE = 30
MINUTES_PER_HOUR = 30
HOURS_PER_DAY = 24
DAYS_PER_WEEK = 7
SECONDS_PER_HOUR = SECONDS_PER_MINUTE*MINUTES_PER_HOUR
SECONDS_PER_DAY = SECONDS_PER_HOUR*HOURS_PER_DAY
SECONDS_PER_WEEK = SECONDS_PER_DAY*DAYS_PER_WEEK
INVALID_TIME = MAX_UINT64


Now using those values I had a play around and came to, not a conclusion so much, but an opinion that I wouldn't be using this mod, just yet. Below is my feedback I left on the Mod The Sims website for the mod download.

So! I decided to play with the values down below where it says 'Do not edit below here'.

Because reasons.

What I found was that by changing the day, hour, minute, second, millisecond and tick values it DOES speed up the rate at which my sims did things. I first decided to double these. Which seemingly made my sims take way way longer to do things. Then I decided to halve the original values . Logic dictating that doing so would make the sims go faster.

However I was finding for some reason my sims were going to school and work every few hours , for about an hour and a half. This was with all the settings cut in half. bar the week setting which I left at '7' days. What I also noticed what that my days, had been pushed forward. From Thursday right into Sunday.

Now, I figured this was because of the 24 hours setting being cut in half so, I put it back to 24 hours in a day. But to no avail, my sims were going to work and school EVEN MORE FREQUENTLY.

SO. I put the millisecond and tick options back to 1000, leaving the seconds and minutes at 30. Again to no avail. My sims were doing things faster, time was slowed down a little. Perfect! BAR the fact they were going to work and school every few hours still.

I can definitely see why this hasn't been put in yet, as I dare say it will take a LOT of tweaking beyond merely changing some values for how long stuff takes the sims to do.

But it was certainly fun playing around with the code and seeing what certain values did. I have taken the mod out, and can attest that doing so makes everything go back to normal. So if you're a bit code savvy and want to have a play there's no real danger in doing so in this mod file.

If only, there was a way to change the hour/minute/day etc values without them totally disregarding the work and school cycles. This could be an amazing Mod and I sure hope you are able to figure a way past this strange little quirk in the system.



I am so hoping that someone, in here knows more about Python and how we can change the speed at which our sims do things, without that strange work and school every few hours quirk that started happening. Rather than just slowing everything down together.

8 Replies

  • Have you tried just setting seconds per minute to 60 and minutes per hour to 60 and leaving everything else the same?
  • "IngeJones;12629367" wrote:
    Have you tried just setting seconds per minute to 60 and minutes per hour to 60 and leaving everything else the same?


    I've been using this mod as well, and what you are suggesting is the default settings for the mod. In the commented section it tells the user to not edit anything below a certain point; what the OP here is stating must be part of the reason why the mod maker gives the warning to not modify below that point.

    Personally I set the time lengthening to 75, since it then gives me x2.5 the time to handle additional Sims in my household. Although actions still take the same length of in game minutes (Thus x2.5 longer in real time) Sims can manage to cover more ground between actions.

    This mod allows you to explore your surroundings and socialize easier in my opinion, and I would recommend it to players who feel stressed by not having the time to control multiple Sim households.
  • "IngeJones;12629367" wrote:
    Have you tried just setting seconds per minute to 60 and minutes per hour to 60 and leaving everything else the same?



    Hey! I think @NovaliceSavril said it best. I was trying to shorten the time in which sims did things, hence the playing around with the settings.
  • I know very little about this but I was thinking toady that someone should create this exact mod! (missed the thread earlier in the week). I sure hope someone can come up with something. This is SO needed. It takes sims nearly an hour (sim time) just to take a thoughtful shower. I've even quit gardening because it simply takes WAY too long to get it done.
  • I have this mod and I think its awesome. couldn't play Sims 3 without the relativity mod, it took a coupla hours to walk from one end of the house to another.
  • The last post was in September 2014. It is now Feb 2018. Any luck with any mods to fix this problem? I would like real time speed that doesn't cause interactions lag issues.
  • "Snake1384;c-16301600" wrote:
    The last post was in September 2014. It is now Feb 2018. Any luck with any mods to fix this problem? I would like real time speed that doesn't cause interactions lag issues.


    MC Command Center mod has a setting that does what this mod is trying to do without affecting Sims' actions. If you already have MC Command Center, there is an option called "Game Time Speed" That lets you slow down the game clock or speed up the game clock so that regular actions will take less "time" or more "time" depending on what you want. If you don't already have MC Command Center, you should download it because it does a ton of other useful stuff too. MCCC is also updates actively with every patch
  • I have already. It shows down the clock, but things like bowling, using the microwave, using the phone, are delayed to the extent of it breaking the game basically.

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