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KingPluto97's avatar
KingPluto97
Seasoned Traveler
4 years ago
Solved

Werewolf packs in transition issue?

I recently had a strange glitch which got patched, but after removing all my mods, updating them and testing as I put each and every single one back, I've been having an issue with the Wildfangs pack being in transition.  I had thought it was because Lou autonomously moved in with one of my Sims so I moved him out again, but he glitched when I had issues with the sims looking melted, which got fixed so, it might be that?

In my game right now, Rory and Lou are not part of the Wildfangs anymore, but still have their storyline, relationships and power points. I know on the stream the team said that if you replaced the storyline townies in Moonwood Mill, the game would make new ones, but since Rory and Lou haven't changed, it has not.

None of my Sims that are friends with the pack or have the Wildfangs aspiration can interact with the hangout, but Christopher has stepped down and Jacob is the leader of the Moonwood Mill Collective now?

Did anyone else have this weird problem crop up? Should I just save all my builds and families to the Gallery and put them into a new Save File?

  • This was the only to fix it, but it's not really a fix, just saving my played characters to my gallery, saving built houses and then downloading and rebuilding in the new save. Played sims automatically still have their relationships with even the Non-played sims so that's as close as I can get.

7 Replies

  • KingPluto97's avatar
    KingPluto97
    Seasoned Traveler
    4 years ago

    I will try it, but I didn't even delete Rory or Lou and the pack is still in Transition, so I'll see what happens.

  • KingPluto97's avatar
    KingPluto97
    Seasoned Traveler
    4 years ago

    I tried doing this both with a new werewolf from the gallery and with Rory and Lou in the save that still says the Wildfangs are transitioning leadership. I don't think the trait equip works as it's not shown in the sim's trait panel like any other reward trait would be ie. Frugal. Any other trait equipping command works, so I don't know why this doesn't.

  • crinrict's avatar
    crinrict
    Hero+
    4 years ago
    @KingPluto97 I moved in Rory and she's still the leader so I don't think that moving in should remove them from their roles.

    Did you have any mods that could account for them being removed ?
  • KingPluto97's avatar
    KingPluto97
    Seasoned Traveler
    4 years ago
    @crinrict Nothing that would affect clubs or roles like that. The only thing I can think of is that I checked in CAS with Rory and Lou after the glitch when he appeared melted to see if it was okay after it got fixed, but I didn't alter them at all. I just ended up saving all my played houses and sims and moving them to a new file, then deleting the old one. The sims still have their friendships in-game because I moved them all back at the same time, but Rory and Lou are the Game generated ones.
  • KingPluto97's avatar
    KingPluto97
    Seasoned Traveler
    4 years ago

    This was the only to fix it, but it's not really a fix, just saving my played characters to my gallery, saving built houses and then downloading and rebuilding in the new save. Played sims automatically still have their relationships with even the Non-played sims so that's as close as I can get.

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