Werewolf packs in transition issue?
I recently had a strange glitch which got patched, but after removing all my mods, updating them and testing as I put each and every single one back, I've been having an issue with the Wildfangs pack being in transition. I had thought it was because Lou autonomously moved in with one of my Sims so I moved him out again, but he glitched when I had issues with the sims looking melted, which got fixed so, it might be that?
In my game right now, Rory and Lou are not part of the Wildfangs anymore, but still have their storyline, relationships and power points. I know on the stream the team said that if you replaced the storyline townies in Moonwood Mill, the game would make new ones, but since Rory and Lou haven't changed, it has not.
None of my Sims that are friends with the pack or have the Wildfangs aspiration can interact with the hangout, but Christopher has stepped down and Jacob is the leader of the Moonwood Mill Collective now?
Did anyone else have this weird problem crop up? Should I just save all my builds and families to the Gallery and put them into a new Save File?
This was the only to fix it, but it's not really a fix, just saving my played characters to my gallery, saving built houses and then downloading and rebuilding in the new save. Played sims automatically still have their relationships with even the Non-played sims so that's as close as I can get.