Forum Discussion
GusWizard
6 years agoSeasoned Newcomer
> @KirbySkywalker said:
> @MrSunshine
> @elelunicy
> (Or anyone else knowledgeable about ts4 mods)
>
> Thanks for the answers. Can you give examples of a script mod vs a tuning mod and a UI mod?
>
> Like the forever fresh fish mod, is that a script or tuning mod? What about MCCC? Is it a mix of all 3 types?
>
> And how are ts4 mods even made? I used to make a lot of mods for games like Dragon Age, Fallout 3 etc. but those games came with creation kits.
>
> ETA: I’d love to learn to make my own mods, like one to increase the time crystals last when mounted to the celestial crown. Or maybe custom careers.
you want to make your own mods you need to start with CC and not script mods like you are saying (careers and stuff)
Basic you need:
1) you need some Photoshop (or other image editor) basic skills.
2) you need some Blender basic concepts if you want to make new meshes.
3) you need Sims4studio to make recolours/re-texturings (you should start from here, there are plenty of tutorials)
Optional:
4) you can use Sim4CASTools to convert some things and edit some key features, like making a hat NOT remove the hair (good to make crowns and tiaras without use the glasses slot)
5) you can use TrayImporter to save your own families WITH the CC they need, all on 1 .rar file, trayimporter is a amazing tool and a must-have if you make a lot of sims/CC stuff.
i start to mod for Sims 4 1 month ago and i got more than 30 mods already (only CC of course, i dont plan on messing around with scripts, its just not worth it believe me, i had to remove most of my script mods last week, they are just a problem..)
> @MrSunshine
> @elelunicy
> (Or anyone else knowledgeable about ts4 mods)
>
> Thanks for the answers. Can you give examples of a script mod vs a tuning mod and a UI mod?
>
> Like the forever fresh fish mod, is that a script or tuning mod? What about MCCC? Is it a mix of all 3 types?
>
> And how are ts4 mods even made? I used to make a lot of mods for games like Dragon Age, Fallout 3 etc. but those games came with creation kits.
>
> ETA: I’d love to learn to make my own mods, like one to increase the time crystals last when mounted to the celestial crown. Or maybe custom careers.
you want to make your own mods you need to start with CC and not script mods like you are saying (careers and stuff)
Basic you need:
1) you need some Photoshop (or other image editor) basic skills.
2) you need some Blender basic concepts if you want to make new meshes.
3) you need Sims4studio to make recolours/re-texturings (you should start from here, there are plenty of tutorials)
Optional:
4) you can use Sim4CASTools to convert some things and edit some key features, like making a hat NOT remove the hair (good to make crowns and tiaras without use the glasses slot)
5) you can use TrayImporter to save your own families WITH the CC they need, all on 1 .rar file, trayimporter is a amazing tool and a must-have if you make a lot of sims/CC stuff.
i start to mod for Sims 4 1 month ago and i got more than 30 mods already (only CC of course, i dont plan on messing around with scripts, its just not worth it believe me, i had to remove most of my script mods last week, they are just a problem..)
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