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- rujuta4me26 days agoSeasoned Veteran
I see that happen with my Infants and sometimes with toddlers. Typically when Toddlers get angry it triggers additional options in the social menu. Meaning when a toddler is angry the social menu will add things like "bite" or "hit". Personally I think that llama is there (looks like an infant in your screenshot) as a means to block those socials like bite or hit as Infants are not given those as mean or malicious actions, they get those when they are toddlers and then they only appear when "angry". In my game that is how it is. If it's different for someone else? could be... depends on the packs you have? Every pack will make changes to the base game now. There are only 2 kits that I know of that might use base game coding.
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