Forum Discussion

RenzokukenVIII's avatar
10 years ago

[BY DESIGN] Autonomous Romance?

So are the autonomous romances that generate when playing multiple households a confirmed bug or was this intentionally included in the game? I'm getting tired of coming back to my married Sims' home only to find that they've both been engaging in unfaithful romances with townies while I was playing another family.

9 Replies

  • Checked patch notes - could not find anything. I saw a couple of threads about this. At this point it has been noted I'm guessing it it's being looked into. Do you have any mods?

  • I think it's intentional especially for romantic Sims. If they meet on community lots, they can flirt and get into romantic relationships.

    Maybe @SimGuruNick knows more though ?

  • Doesn't bother me too much. I just don't like my married Sims messing around like that without my say so.

  • crinrict's avatar
    crinrict
    Hero+
    10 years ago

    I agree with you. It's not fun if you play rotational. I just don't know if Maxis considers this as working as intended or not.

  • SimGuruNick's avatar
    SimGuruNick
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    10 years ago

    This is currently the intended design. Our autonomy does not distinguish between NPCs and non-active played Sims. So like Crin said, non-active played Sims can get into romantic interactions on community lots with any other Sim. 

    That being said, I would love to get my hands on a save file where this issue is occurring. Just because it's the intended design doesn't mean I can't report it, and all the issues it's creating. 🙂 

  • luthienrising's avatar
    luthienrising
    Hero+
    10 years ago

    Hi @SimGuruNick ! I have two rotational saves you can use here: http://www.mediafire.com/download/fdk8rsnjh1prm5t/tworotationalsaves.zip

    Slot_0000000a.save (Experimentown D) is a save with 4 played households.

    Slot_00000005.save (Simland 1.3) is a save with almost all households marked played.

    I get the autonomous relationships - sweetheart, friend, and dislike - forming within about 24 Sim hours, so it doesn't take too long playing on speed 3 to see it happen, especially if the active household doesn't only stay home.

    Just to add some of the reason it's an issue for me as a rotational player: I find it disconcerting when a Sim who in my mind is a one-Sim romancer only ends up with a sweetheart romance; if they were player types, it wouldn't bother me. I find it disconcerting to come back to a mean or loner Sim and find they've got a host of new friendships, or to find a nice Sim has a dislike-level relationship with another Sim - a low level I could understand, but in my mind, that could be a Sim who doesn't hate anybody, no matter what. I find it very creepy to come back to a Child and find they've been making full-on friendships with Adults or Elders who aren't even their neighbours. I know my played Sims personalities and stories, and it's frustrating when the game counters them. For nonplayed Sims, go for it! They're not mine the same way.

  • NectereSim's avatar
    NectereSim
    10 years ago

    @SimGuruNick

    Sadly this autonomous romancing is causing more than just a simple flirting that can be forgotten, its causing my married sims to dislike each other. Not cool. The mods I use are some no autonomous interactions by cool1sim at mts but I had this problem before the use of these mods (no auto: kicking trashcan, hugging, grabbing drinks, bush (fertilize) use, stereo use -  also one mod by weerbesu that stops the random illnesses because there is just too many too often).

    I dont mind the romancing for uncommitted sims, but I thought the whole point of putting them in a relationship was to ya know make them faithful? These arent romance sims, they are sims I arranged marriages for that were happily married.


    https://drive.google.com/file/d/0B9joYj0c2wnQSVBtTDdITy1EMzQ/view?usp=sharing