Forum Discussion
5 years ago
@crinrict so I have 5 files of lastException in my documents folder. The error just happens with the main family that I use to play. I tried to play with other families in the same neighborhood and they work perfectly! Idk if any of my cc is causing this problem. However, when I try to play with other saved families in a new game, it works perfectly.
crinrict
5 years agoHero+
@Han2807 It's probably something about the house. The LastException might have a hint.
Can you close the game, delete the ones you have now, start game, trigger error and check if there's a new file. If so, open it with a text editor and copy the content, then paste it into a post here.
Can you close the game, delete the ones you have now, start game, trigger error and check if there's a new file. If so, open it with a text editor and copy the content, then paste it into a post here.
- 5 years ago
@crinrict Sure! here it is, and thank you for all the help!
Spoiler<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>9654cc846635d93c5f6cc97b</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2020-09-24 13:18:43</createtime><buildsignature>Local.Unknown.Unknown.1.66.139.1220-1.200.000.464.Release</buildsignature><categoryid>__init__.py:247</categoryid><desyncid>9654cc846635d93c5f6cc97b</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [f88c8d043bef1148.8eaf13de]. JointNameHash [0xf474a36b]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [f88c8d043bef1148.8eaf13de]. JointNameHash [0xf474a36b]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 117, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 365, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 564, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1496, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 188, in on_enter File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 143, in finalize_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 151, in _refresh_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 269, in _add_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 288, in _add_portal_internal File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 447, in get_portal_instances File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1140, in set_actor File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 747, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1384, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [f88c8d043bef1148.8eaf13de]. JointNameHash [0xf474a36b]().'rtim=0 Client Session Time: 64.05 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,84,43866 Modded: True SystemInfo: Mac OS X Version 10.15.6 (Build 19G2021) GPU: Intel HD Graphics 6000 macOS Metal driver 0.0.0.0 </desyncdata></report>
</root>Edit By Crinrict: Added Spoiler Tags
About The Sims 4 Technical Issues - PC
PC players get help with their technical issues in The Sims 4 here.52,158 PostsLatest Activity: 15 minutes ago
Community Highlights
Recent Discussions
- 15 minutes ago
- 16 minutes ago
- 37 minutes ago
- 51 minutes ago