Forum Discussion

woofa385's avatar
6 years ago

Game Bug Help Needed - Exception Raised During Test Event

Hi! 

I'm running into some errors with my Sims 4 game. I have used CC & Mods but uninstalled everything except for MCCC and Better Exceptions. Better Exceptions pulled the below report and I need help figuring out how to fix the problem. I've repaired the game, but am still getting this message. 

Thanks in advance for your help!

Spoiler

=====Better Exceptions Full Report=====
(Created by TwistedMexi)

[Recommended Action]
=========================
No mods are installed, so it is likely this is an official game bug.
Please refer to the AHQ Forums for further assistance. Include this report.
https://answers.ea.com/t5/Bug-Reports/bd-p/The-Sims-4-Bugs
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[Game Version]
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1.59.73.1020-1.200.000.432.Release
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[Category ID]
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cpp_message.py:167
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[Possible Cause]
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cpp_message
NOTE: This does NOT confirm the listed mod is the actual cause.
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[Reason]
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Exception raised while trying to run a test event in test_events.py: (IndexError: list assignment index (0) out of range)
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[Recent Logs]
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Showing last 6 minor error logs.
These are provided for additional info and might not actually have anything to do with the exception.
(most recent log last)
Relationship | Attempting to load timeout value on bit None with no timeout. This is valid if tuning has changed.
Relationship | Attempting to load timeout value on bit None with no timeout. This is valid if tuning has changed.
Relationship | Attempting to load timeout value on bit None with no timeout. This is valid if tuning has changed.
Relationship | Attempting to load timeout value on bit None with no timeout. This is valid if tuning has changed.
Relationship | Attempting to load timeout value on bit None with no timeout. This is valid if tuning has changed.
Relationship | Attempting to load timeout value on bit None with no timeout. This is valid if tuning has changed.
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[Mods Explicitly Mentioned in Exception]
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[All Loaded Script Mods]
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[Formatted LastException]
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Exception raised while trying to run a test event in test_events.py: (IndexError: list assignment index (0) out of range)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1460, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1166, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1034, in start_aspiration_tracker_on_instantiation
File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspirations.py", line 129, in initialize_aspiration
File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspirations.py", line 112, in _activate_aspiration
File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspirations.py", line 146, in process_test_events_for_aspiration
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 237, in process_test_events_for_objective_updates
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 371, in _process_test_event
File "E:\Builds\MCCC_6_6_3\mc_cmd_center\mc_utils.py", line 145, in _wrapper_function
File "E:\Builds\MCCC_6_6_3\mc_cmd_center\mc_injections.py", line 811, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 174, in wrapper
KeyError: (<event_testing.tests_with_data.TotalTimeElapsedByTagTest object at 0x00007FF4CD92F460>, frozenset({('data_object', <event_testing.event_data_object.EventDataObject object at 0x00007FF4ACFD7E10>), ('objective_guid64', 25807)}))

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 369, in _process_test_event
File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 64, in handle_event
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_data_tracker.py", line 185, in handle_event
File "T:\InGame\Gameplay\Scripts\Server\event_testing\objective_tuning.py", line 1046, in run_test
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 830, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 176, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests_with_data.py", line 1155, in __call__
File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 167, in __getitem__
IndexError: list assignment index (0) out of range
rtim=0
Client Session Time: 69.92
Num Save Errors: 0
Num Load Errors: 0
Current Game State: 0x96d01090
Origin Version: 10,5,57,35162
Modded: True
SystemInfo: Windows 10 10.0.18362 GPU: Intel(R) HD Graphics 620 igdumdim64.dll 24.20.100.6286, GUID: D7B78E66-1A56-11CF-1B6B-F030B9C2D535

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1 Reply

  • kreatora's avatar
    kreatora
    Hero (Retired)
    6 years ago
    @woofa385

    Step 1. Rename The Sims4 folder to "The Sims4 old"
    Step 2. Fix the game in Origin
    Origin/ My games library - right-click on TS4 - option "Repair game"
    You have to wait until Origin will fix all packs, not only the base game.
    Step 3. Turn on the game - a new game folder will be created and you will have two - one old, one new
    Step 4. Check if you still have this problem in the newly created game folder. Start a new game with random sims and play by 5 minutes.
    If the problem disappeared
    Step 5. Delete in the new game folder following folders:
    "saves" and Tray.
    Step 6. Go to "The Sims 4 old" folder and copy - your "saves " folder.
    Step. 7. Paste this folder in a newly created game folder.
    Step 8. Do the same with Tray folder and TrayDeleteItems file
    If you don't have mods and CC skip next step
    Step 9. Check if there are newly updated version mods you are using.
    Then copy and paste your mods and CC from the old mods folder to the new one. First copy the scripts mods every time checking if the game is working properly. If you have a lot of CC try 50/50 method ( divide your CC into smaller batches for example 50 pieces in one subfolder and check these subfolders one by one)
    Step. 10. Launch the game and check if this problem disappeared.
    The last step - delete The Sims4 old folder.
    Your saves and library will be not changed or damaged

    I don't work for EA

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