Re: Massive Lagg on big lots
@danikeijzers I'm not sure whether this problem is fixable. When a lot has too many objects on it, and that includes build objects, the game engine struggles to keep up. But if you'd like to troubleshoot, there are some steps you can take to narrow things down at the very least.
First of all, please do NOT test in San Myshuno or Henford on Bagley. These worlds run worse than the others, not necessarily all the time but enough to be a problem all by themselves. It's best to use a base game world, but if your current saves don't have empty lots there, you can use one of the others.
Load a large lot that's empty, or bulldoze an existing lot and then quit and reload. See how the empty lot runs, and then download a small house or community building, something that would fit on a 20x30 lot or smaller, and see how the large lot runs with this in place.
If you still get lag, please repeat the test, except this time in a new save.
Finally, please test again but with the Eco footprint effects disabled.
Let me know the results, and we can go from there.