Forum Discussion

Re: Sims not cleaning dishes and lastexception issues, Please help :)

Check your shelves you have in the laundry room and other places.

Those have slots that Sims like to use for dishes but they're unable to clean them up once placed.

To post your last exception, either c/p the content to here or create a rar file (you'll need 7zip or winrar for that) and upload it that way (use the attach file option in the lower right corner of the Reply screen)

3 Replies

  • I will try and check the laundry room for stray dishes. Here are my last exception codes.

    lastException_63680435977:

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>b51dd53be2ceaff35c12f5eb</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-13 19:30:59</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>route_event_type_exit_carry.py:135</categoryid><desyncid>b51dd53be2ceaff35c12f5eb</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished&#13;&#10;AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data'&#13;&#10;rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>b51dd53be2ceaff35c12f5eb</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-13 19:31:00</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>route_event_type_exit_carry.py:135</categoryid><desyncid>b51dd53be2ceaff35c12f5eb</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished&#13;&#10;AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data'&#13;&#10;rtim=0</desyncdata></report></root>

    lastException_63681317265:

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>9e61e45553a4d3f55c2077d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-24 00:11:59</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>9e61e45553a4d3f55c2077d6</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 49472)&gt;: Attempt to traverse between two states (Patient_Scan -&gt; Patient_Idle) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4955885D0; to 'object_sim' at 0x00007FF4A32C8250&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt😉} (debug context: running generic_XrayMachine_Patient:61 on object_XrayMachine:0x0169083fb7984e17[1]))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 612, in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request&#13;&#10;RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 49472)&gt;: Attempt to traverse between two states (Patient_Scan -&gt; Patient_Idle) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4955885D0; to 'object_sim' at 0x00007FF4A32C8250&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt😉} (debug context: running generic_XrayMachine_Patient:61 on object_XrayMachine:0x0169083fb7984e17[1])&#13;&#10;rtim=0</desyncdata></report>
    </root>

    lastException_63682308673:

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>45588b5d269365865c2402a3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 16:02:07</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>45588b5d269365865c2402a3</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 246953)&gt;: Attempt to traverse between two states (Patient_Scan -&gt; Patient_Idle) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF486019DB8; to 'object_sim' at 0x00007FF493998610&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt😉} (debug context: Interaction &lt;class 'sims4.tuning.instances.xrayMachine_Scan_Patient_Idle'&gt; on ; id:97492, sim🙂)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 612, in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request&#13;&#10;RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 246953)&gt;: Attempt to traverse between two states (Patient_Scan -&gt; Patient_Idle) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF486019DB8; to 'object_sim' at 0x00007FF493998610&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt😉} (debug context: Interaction &lt;class 'sims4.tuning.instances.xrayMachine_Scan_Patient_Idle'&gt; on ; id:97492, sim🙂&#13;&#10;rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>45588b5d269365865c2402a3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 16:19:01</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>route_event_type_exit_carry.py:135</categoryid><desyncid>45588b5d269365865c2402a3</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished&#13;&#10;AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data'&#13;&#10;rtim=0</desyncdata></report>
    </root>

    lastException_63683002769:

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>e527e6ef2b20ac0a5c39283c</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-11 20:35:11</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>weakref.py:429</categoryid><desyncid>e527e6ef2b20ac0a5c39283c</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (TypeError: cannot create weak reference to 'NoneType' object)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3709, in run_direct_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3594, in enter_si_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1111, in _remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4656, in on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1506, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6983, in on_removed_from_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4488, in cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4255, in _cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1516, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1569, in _detach_from_group&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 812, in detach&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\weakref.py", line 429, in get&#13;&#10;TypeError: cannot create weak reference to 'NoneType' object&#13;&#10;rtim=0</desyncdata></report>
    </root>

    lastException_63685611821:

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>ea846e4654ed6cfd5c607332</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-10 16:45:58</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>posture_state.py:148</categoryid><desyncid>ea846e4654ed6cfd5c607332</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'spec_carry_target PostureSpecVariable.CARRY_TARGET not in var_map:{HAND: (&lt;Hand.LEFT = 1&gt;,)}. Sim posture state PostureState(stand:2552, posture_CarryObject:2583, posture_CarryNothing:1972) and carry aspects (posture_CarryObject(2583, object_Food_grandMeal_TurkeyDinner_singlePlateFork:0x009908e331642be0), posture_CarryNothing(1972, None)), ')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_sim_posture.py", line 133, in _start_carried_linked_posture_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\carry_sim_posture.py", line 118, in set_target_linked_posture_data&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_state.py", line 148, in __init__&#13;&#10;KeyError: 'spec_carry_target PostureSpecVariable.CARRY_TARGET not in var_map:{HAND: (&lt;Hand.LEFT = 1&gt;,)}. Sim posture state PostureState(stand:2552, posture_CarryObject:2583, posture_CarryNothing:1972) and carry aspects (posture_CarryObject(2583, object_Food_grandMeal_TurkeyDinner_singlePlateFork:0x009908e331642be0), posture_CarryNothing(1972, None)), '&#13;&#10;rtim=0</desyncdata></report>
    </root>


  • @crinrict wrote:
    Check your shelves you have in the laundry room and other places.

    Those have slots that Sims like to use for dishes but they're unable to clean them up once placed.

    To post your last exception, either c/p the content to here or create a rar file (you'll need 7zip or winrar for that) and upload it that way (use the attach file option in the lower right corner of the Reply screen)

    btw, I checked the shelves. Dishes were left there, cleared them and all is well with cleaning. Still wondering what these last exceptions are for though. Hopefully, you may be able to help 😬

About The Sims 4 Technical Issues - PC

PC players get help with their technical issues in The Sims 4 here.52,052 PostsLatest Activity: 6 minutes ago