I will try and check the laundry room for stray dishes. Here are my last exception codes.
lastException_63680435977:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b51dd53be2ceaff35c12f5eb</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-13 19:30:59</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>route_event_type_exit_carry.py:135</categoryid><desyncid>b51dd53be2ceaff35c12f5eb</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data' rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b51dd53be2ceaff35c12f5eb</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-13 19:31:00</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>route_event_type_exit_carry.py:135</categoryid><desyncid>b51dd53be2ceaff35c12f5eb</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data' rtim=0</desyncdata></report></root>
lastException_63681317265:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>9e61e45553a4d3f55c2077d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-24 00:11:59</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>9e61e45553a4d3f55c2077d6</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 49472)>: Attempt to traverse between two states (Patient_Scan -> Patient_Idle) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4955885D0; to 'object_sim' at 0x00007FF4A32C8250>, None, <AnimationParticipant.ACTOR = 101>😉} (debug context: running generic_XrayMachine_Patient:61 on object_XrayMachine:0x0169083fb7984e17[1])) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 612, in do_begin File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 49472)>: Attempt to traverse between two states (Patient_Scan -> Patient_Idle) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4955885D0; to 'object_sim' at 0x00007FF4A32C8250>, None, <AnimationParticipant.ACTOR = 101>😉} (debug context: running generic_XrayMachine_Patient:61 on object_XrayMachine:0x0169083fb7984e17[1]) rtim=0</desyncdata></report>
</root>
lastException_63682308673:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>45588b5d269365865c2402a3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 16:02:07</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>45588b5d269365865c2402a3</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 246953)>: Attempt to traverse between two states (Patient_Scan -> Patient_Idle) where no valid path exists! Actors {'x': (<weakref at 0x00007FF486019DB8; to 'object_sim' at 0x00007FF493998610>, None, <AnimationParticipant.ACTOR = 101>😉} (debug context: Interaction <class 'sims4.tuning.instances.xrayMachine_Scan_Patient_Idle'> on ; id:97492, sim🙂) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 612, in do_begin File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request RuntimeError: ASM :: Xray_PatientScan (HANDLE :: 246953)>: Attempt to traverse between two states (Patient_Scan -> Patient_Idle) where no valid path exists! Actors {'x': (<weakref at 0x00007FF486019DB8; to 'object_sim' at 0x00007FF493998610>, None, <AnimationParticipant.ACTOR = 101>😉} (debug context: Interaction <class 'sims4.tuning.instances.xrayMachine_Scan_Patient_Idle'> on ; id:97492, sim🙂 rtim=0</desyncdata></report>
<report><version>2</version><sessionid>45588b5d269365865c2402a3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-28 16:19:01</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>route_event_type_exit_carry.py:135</categoryid><desyncid>45588b5d269365865c2402a3</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data' rtim=0</desyncdata></report>
</root>
lastException_63683002769:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>e527e6ef2b20ac0a5c39283c</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-11 20:35:11</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>weakref.py:429</categoryid><desyncid>e527e6ef2b20ac0a5c39283c</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (TypeError: cannot create weak reference to 'NoneType' object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3709, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3594, in enter_si_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1111, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4656, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1506, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6983, in on_removed_from_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4488, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4255, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1516, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1569, in _detach_from_group File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 812, in detach File "T:\InGame\Gameplay\Scripts\Lib\weakref.py", line 429, in get TypeError: cannot create weak reference to 'NoneType' object rtim=0</desyncdata></report>
</root>
lastException_63685611821:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>ea846e4654ed6cfd5c607332</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-10 16:45:58</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>posture_state.py:148</categoryid><desyncid>ea846e4654ed6cfd5c607332</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'spec_carry_target PostureSpecVariable.CARRY_TARGET not in var_map:{HAND: (<Hand.LEFT = 1>,)}. Sim posture state PostureState(stand:2552, posture_CarryObject:2583, posture_CarryNothing:1972) and carry aspects (posture_CarryObject(2583, object_Food_grandMeal_TurkeyDinner_singlePlateFork:0x009908e331642be0), posture_CarryNothing(1972, None)), ') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\carry_sim_posture.py", line 133, in _start_carried_linked_posture_gen File "T:\InGame\Gameplay\Scripts\Server\carry\carry_sim_posture.py", line 118, in set_target_linked_posture_data File "T:\InGame\Gameplay\Scripts\Server\postures\posture_state.py", line 148, in __init__ KeyError: 'spec_carry_target PostureSpecVariable.CARRY_TARGET not in var_map:{HAND: (<Hand.LEFT = 1>,)}. Sim posture state PostureState(stand:2552, posture_CarryObject:2583, posture_CarryNothing:1972) and carry aspects (posture_CarryObject(2583, object_Food_grandMeal_TurkeyDinner_singlePlateFork:0x009908e331642be0), posture_CarryNothing(1972, None)), ' rtim=0</desyncdata></report>
</root>