Save file stuck endlessly loading after 10.22 update
The first time I get attached to a save and I break it! I've tried all the regular things, clearing the cache, repairing the game, and the things I've read here in other threads. I've tried to recove...
@sleepynsnacky Sure, you can copy and paste the text of the LE into a reply; please use a spoiler tag in that case. Deleting the first line is only required if you attach the LE as a text file, and you can only attach the file if you use Reply, not Quick Reply.
Don't worry about which post you reply to. I'll see your reply regardless.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>a9013b042057c1666722a813</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-10-30 17:48:36</createtime><buildsignature>Local.Unknown.Unknown.1.110.265.1030-1.200.000.641.Release</buildsignature><categoryid>developmental_milestone_tracker.py:1111</categoryid><desyncid>a9013b042057c1666722a813</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'Object not found: 0xcdf3a7b2' (KeyError: 'Object not found: 0xcdf3a7b2') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 509, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1705, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1345, in on_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 738, in on_hit_their_marks File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1130, in _set_zone_state File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 1200, in send_all_milestones_update_to_client File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 1111, in _get_milestone_update_msg KeyError: 'Object not found: 0xcdf3a7b2'rtim=0 Client Session Time: 46.86 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,329,0,5842 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) UHD Graphics igdumdim64.dll 31.0.101.2121, GUID: D7B78E66-0D15-11CF-537C-6E18AEC2D235 </desyncdata></report> <report><version>2</version><sessionid>a9013b042057c1666722a813</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-10-30 17:48:43</createtime><buildsignature>Local.Unknown.Unknown.1.110.265.1030-1.200.000.641.Release</buildsignature><categoryid>modular_object_component.py:53</categoryid><desyncid>a9013b042057c1666722a813</desyncid><systemconfig/><screenshot/><desyncdata>Exception while generating potential interactions for sectionalSofa:0x0ea3139527480399: (TypeError: 'NoneType' object is not iterable) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\objects\modular\modular_object_component.py", line 53, in component_super_affordances_gen TypeError: 'NoneType' object is not iterablertim=0 Client Session Time: 46.86 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,329,0,5842 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) UHD Graphics igdumdim64.dll 31.0.101.2121, GUID: D7B78E66-0D15-11CF-537C-6E18AEC2D235 </desyncdata></report> <report><version>2</version><sessionid>a9013b042057c1666722a813</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-10-30 17:48:47</createtime><buildsignature>Local.Unknown.Unknown.1.110.265.1030-1.200.000.641.Release</buildsignature><categoryid>modular_object_component.py:53</categoryid><desyncid>a9013b042057c1666722a813</desyncid><systemconfig/><screenshot/><desyncdata>Exception while generating potential interactions for sectionalSofa:0x0ea3139527480399: (TypeError: 'NoneType' object is not iterable) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\objects\modular\modular_object_component.py", line 53, in component_super_affordances_gen TypeError: 'NoneType' object is not iterablertim=0 Client Session Time: 46.86 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,329,0,5842 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) UHD Graphics igdumdim64.dll 31.0.101.2121, GUID: D7B78E66-0D15-11CF-537C-6E18AEC2D235 </desyncdata></report> </root>
This is the last LE that occurred when I tried to open the save yesterday.
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