Semi-Transparent Objects Flickering
Updated my game and now I am experiencing graphical issues with certain objects. My graphics Card driver is up to date. My machine has 2 GPU (Intel HD and Nvidia GTX 1060) and I have assigned Sims 4 to use the GTX one. The game runs perfectly at Ultra and has done for the past 2 years. Now I am suddenly getting objects that are partially see-through (but oddly NOT windows or doors) flickering wildly in and out of existence. Here are some examples of objects; the grandfather clocks glass pane flashes visible and then invisible in miliseconds, the ghost gnomes entire object/body will flicker, the naked lightbulbs of certain lights do the same (but does NOT impact lighting), and I even noticed the window to the Park Ranger hut in Outdoor Retreat doing the same thing.
I have tried a game repair and removing CC/mods. Please find attached DXDiag if you need to look at it. This only started happening today after I updated the game. (I put off doing it because of the bad loading screen.)
here are the specs of the GTX 1060, so you don't have to dig through the whole DxDiag if you only need that information:
Card name: NVIDIA GeForce GTX 1060 6GB
Manufacturer: NVIDIA
Chip type: GeForce GTX 1060 6GB
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Key: Enum\PCI\VEN_10DE&DEV_1C03&SUBSYS_143819DA&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 14175 MB
Dedicated Memory: 6052 MB
Shared Memory: 8123 MB