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Diamathius's avatar
Diamathius
Seasoned Novice
2 days ago

Sims 4 game has a blinking screen

That isn't the only problem. ever since EA updated their hosting platform I have not been able to get MCC command to work or anything else. all my screen does right now is blink on and off if I tab away from the game..

 

here is the exception report: <?xml version="1.0" ?><root>
<report><version>2</version><sessionid>cbcab9b664eff33d68302842</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-05-23 01:32:15</createtime><buildsignature>Local.Unknown.Unknown.1.114.46.1030-1.200.000.655.Release</buildsignature><categoryid>__init__.py:468</categoryid><desyncid>cbcab9b664eff33d68302842</desyncid><systemconfig/><screenshot/><desyncdata>[miking] Exception occurred when creating FGL context for placing object_EcoFootprint_SunRay:0x0000000000000000 (AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\situations\complex\moving_objects_situation.py", line 336, in &lt;lambda&gt;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 709, in try_place_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 347, in try_place_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 875, in _try_place_object_internal&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\placement.py", line 1122, in create_fgl_context_for_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 468, in exported_func&#13;&#10;AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint'rtim=0&#13;&#10;Client Session Time: 27.50&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,468,0,5981&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: Radeon RX 580 Series  31.0.21923.1000, GUID: C7514E48-4441-11ED-8A81-D45D64D7E410&#13; &#10;</desyncdata></report>
</root>

1 Reply

  • Diamathius​  Is the only problem that your screen blinks when you alt-tab away from the game?  Or are you seeing other issues too?  The lastexception you posted is an in-game problem that would have nothing to do with what you see when you click alt-tab.  For that, I'd like to know whether it happens in "windowed fullscreen" mode (i.e. Borderless) and windowed as well as fullscreen.

    If it happens everywhere, please provide a dxdiag.  Click Windows key-R, enter dxdiag in the run box, wait for the scan to finish, click "Save all information," and save the file to your desktop.  From there, you can attach it to a reply using the paper clip (Attachment) icon included with the other formatting buttons.