Forum Discussion
5 years ago
Open world is like really being in control. Without an open world, a potential Sims5 would be a carbon copy of Sims4 and useless to make. I would rather add to the Sims4 for 10 years than start over in another closed off world. That is a quantum leap backwards from Sims3. There's nothing they could do for the Sims5 that would be worth starting over unless open world was part of it. Also, they should up all specs and make a fantastic game instead of holding back for machines that aren't gaming computers.
Why open world:
1. I could micro manage all Sims in my household, you can only control one in Sims4. I felt like I controlled my game in Sims3, but the Sims4 game limitations control me and my game. I've seen my kids play all kinds of games in huge places and they don't have loading screens.
2. I could look and zoom and see all Sims in that world and have my Sims go there. I didn't just know what my sim was doing, but all the Sims in the whole world.
3. I could see cars drive. It made the game feel real. I would take drive time over a loading screen any day. Many simmers have commented that they don't care for cars in Sims4 because we don't have open world and can't see them or go anywhere.
4. We have larger worlds in Sims3, because maybe Sims4 is so unstable that we can't have them? I had total immersion in Sims3, but loading screens stopped that in Sims4. I cringe when I see how small Sims4 hoods are. All our worlds were huge in Sims3. A few of the Sims4 worlds are 1/4 or less of the size of Sims3. We can't even have several 60x60 lots with lots of other lots.
5. Can't even walk in another yard or place of business without a loading screen. Talk about breaking the mood.
6. No making your own world and placing lots. That was power, although I will say roofs, being able to place smaller lots in a larger one
7. Collecting is different. We can't collect crawling things on the ground or flying insects. No gems on the ground. Not sure if closed world causes issues with that or not.
I don't think open world has as much to do with limitations as a rushed Sims4 and having to change it last minute because of Sim City failure and people not wanting shared gaming. Also there was the 32 bit holding it back. We can't even make bin Sims in CAS supernaturals without a bunch of steps instead a click in Sims3.
Not all, but some will talk about Sims3 performance when answering this question, but in many cases, that's not the Sims3's fault. Many had problems and lag due to having computers that were 32 bit or not good enough for heavy gaming.
Many had cc that was bad due to downloading bad content. Many used mods. Sometimes all of that extra stuff probably lagged the game on cheaper computers. I don't have to guess, I know. My computer stopped a couple weeks before Sims3 Supernatural came out. I bought a reasonably priced gaming computer. I feared what any cc would do to my game with Supernatural coming out and was tired of stick babies, so I went vanilla. I think I only had a complete freeze/mess up 3 times since Sims3 supernatural came out many, many years ago till now and I still play it. After seeing the huge difference vanilla made for that game, I don't think lag and problems were all due to open world, but in many cases, computers that didn't work for this type of game, bad cc, and mod interference. As a matter of fact, those 3 things were the first things that they asked for simmers who had problems. So many problems people had when new packs came out, I didn't have because I played vanilla. I didn't have lag in Island Paradise. This is with the whole store and all Sims3 games fully loaded. As a simmer said above, the computers people played on caused most of the issues.
Perhaps one answer is for EA to endorse their own reasonably priced gaming computer that has Sims3 open world in mind. This would be for those who wanted to make sure that they had a computer good enough to run it, while others could buy or keep their better ones. One problem with Sims3&4 was devs holding back because e 32 bit and low end computers. Endorsing their own computer would solve that and just as 32 bit went to legacy, if you don't have the specs for Sims5 then play 1-4 as legacy players are stopped where they are. PlayStation doesn't dumb down their games because they make the unit and everyone is on the same playing field, I think any future Sims5 should do the same. If you don't have the specs, then you become a legacy player just as when you bought computer programs long ago and they told the player which systems it would play on.
Why open world:
1. I could micro manage all Sims in my household, you can only control one in Sims4. I felt like I controlled my game in Sims3, but the Sims4 game limitations control me and my game. I've seen my kids play all kinds of games in huge places and they don't have loading screens.
2. I could look and zoom and see all Sims in that world and have my Sims go there. I didn't just know what my sim was doing, but all the Sims in the whole world.
3. I could see cars drive. It made the game feel real. I would take drive time over a loading screen any day. Many simmers have commented that they don't care for cars in Sims4 because we don't have open world and can't see them or go anywhere.
4. We have larger worlds in Sims3, because maybe Sims4 is so unstable that we can't have them? I had total immersion in Sims3, but loading screens stopped that in Sims4. I cringe when I see how small Sims4 hoods are. All our worlds were huge in Sims3. A few of the Sims4 worlds are 1/4 or less of the size of Sims3. We can't even have several 60x60 lots with lots of other lots.
5. Can't even walk in another yard or place of business without a loading screen. Talk about breaking the mood.
6. No making your own world and placing lots. That was power, although I will say roofs, being able to place smaller lots in a larger one
7. Collecting is different. We can't collect crawling things on the ground or flying insects. No gems on the ground. Not sure if closed world causes issues with that or not.
I don't think open world has as much to do with limitations as a rushed Sims4 and having to change it last minute because of Sim City failure and people not wanting shared gaming. Also there was the 32 bit holding it back. We can't even make bin Sims in CAS supernaturals without a bunch of steps instead a click in Sims3.
Not all, but some will talk about Sims3 performance when answering this question, but in many cases, that's not the Sims3's fault. Many had problems and lag due to having computers that were 32 bit or not good enough for heavy gaming.
Many had cc that was bad due to downloading bad content. Many used mods. Sometimes all of that extra stuff probably lagged the game on cheaper computers. I don't have to guess, I know. My computer stopped a couple weeks before Sims3 Supernatural came out. I bought a reasonably priced gaming computer. I feared what any cc would do to my game with Supernatural coming out and was tired of stick babies, so I went vanilla. I think I only had a complete freeze/mess up 3 times since Sims3 supernatural came out many, many years ago till now and I still play it. After seeing the huge difference vanilla made for that game, I don't think lag and problems were all due to open world, but in many cases, computers that didn't work for this type of game, bad cc, and mod interference. As a matter of fact, those 3 things were the first things that they asked for simmers who had problems. So many problems people had when new packs came out, I didn't have because I played vanilla. I didn't have lag in Island Paradise. This is with the whole store and all Sims3 games fully loaded. As a simmer said above, the computers people played on caused most of the issues.
Perhaps one answer is for EA to endorse their own reasonably priced gaming computer that has Sims3 open world in mind. This would be for those who wanted to make sure that they had a computer good enough to run it, while others could buy or keep their better ones. One problem with Sims3&4 was devs holding back because e 32 bit and low end computers. Endorsing their own computer would solve that and just as 32 bit went to legacy, if you don't have the specs for Sims5 then play 1-4 as legacy players are stopped where they are. PlayStation doesn't dumb down their games because they make the unit and everyone is on the same playing field, I think any future Sims5 should do the same. If you don't have the specs, then you become a legacy player just as when you bought computer programs long ago and they told the player which systems it would play on.
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