Forum Discussion
CAPTAIN_NXR7
3 years agoSeasoned Veteran
My favourite part of building is… the entire build adventure!
I build with a story in mind, the same way I create my sims. Stories drive everything that I do in this game and since I’m the kinda guy who seeks to accomplish just about everything himself (aka control freak dude) creating my own new worlds for my actors and giving them places to live and to explore gives me great great joy!
The building process could start with a very simple or very complex idea in my head and usually ends with a virtual manifestation of that idea. My sims will take it from there. They will tell me whether the build is good enough for their narrative or if it needs bulldozer treatment.
I truly enjoy doing online research, however, during my outdoor hiking trips I often take pictures of interesting structures or scenes and use them as inspiration for the shell, the landscape and / or interior design of potential builds.
I like playing around with the build tools to find new ways of getting a desired effect but I also think about the function of a building and ensure that there are no routing issues. I have no interest in aesthetically pleasing non-functional MOO lots. In fact I detest those kind of builds with a passion. Form follows function follows form or else I don’t want it anywhere near my game. BEGONE YE CHARMING BARRICADE OF CLUTTER!
What I also love in The Sims 4 is adding lot traits, lot types and lot challenges. They’re like the cherry on top when it comes to a build’s character.
I construct medieval castles and magic cottages, abandoned structures, mysterious Knick Knack shops, haunted mansions, treetop villages and spaceships.
If you’re looking for an ordinary happy family home this is not the right address. ?
Off Topic:
@Skyrryx your banner signature got me confused at first since I can’t remember posting on here but I appreciate the enthusiasm! We all gotta spread that Werebeast / bodyhair lurv! ?
I build with a story in mind, the same way I create my sims. Stories drive everything that I do in this game and since I’m the kinda guy who seeks to accomplish just about everything himself (aka control freak dude) creating my own new worlds for my actors and giving them places to live and to explore gives me great great joy!
The building process could start with a very simple or very complex idea in my head and usually ends with a virtual manifestation of that idea. My sims will take it from there. They will tell me whether the build is good enough for their narrative or if it needs bulldozer treatment.
I truly enjoy doing online research, however, during my outdoor hiking trips I often take pictures of interesting structures or scenes and use them as inspiration for the shell, the landscape and / or interior design of potential builds.
I like playing around with the build tools to find new ways of getting a desired effect but I also think about the function of a building and ensure that there are no routing issues. I have no interest in aesthetically pleasing non-functional MOO lots. In fact I detest those kind of builds with a passion. Form follows function follows form or else I don’t want it anywhere near my game. BEGONE YE CHARMING BARRICADE OF CLUTTER!
What I also love in The Sims 4 is adding lot traits, lot types and lot challenges. They’re like the cherry on top when it comes to a build’s character.
I construct medieval castles and magic cottages, abandoned structures, mysterious Knick Knack shops, haunted mansions, treetop villages and spaceships.
If you’re looking for an ordinary happy family home this is not the right address. ?
Off Topic:
@Skyrryx your banner signature got me confused at first since I can’t remember posting on here but I appreciate the enthusiasm! We all gotta spread that Werebeast / bodyhair lurv! ?
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