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simtown15's avatar
5 years ago

How Do You Tell Stories?

I consider myself a storyteller in The Sims, but I was surprised after watching Fantayzia’s recent video on realistic storytelling. She described it as writing a book and having her sims act out her pre-written story, which is not what I do at all. Instead, I just see what happens naturally in the game and interpret it into a story. What do you do?

26 Replies

  • Ayradyss's avatar
    Ayradyss
    Rising Veteran
    5 years ago
    Can't really vote as I do both. I usually have an idea of what I want to do with a given Sim, but sometimes something happens and it just gives me a new idea, so things change a bit. I'd say I follow the "Flexible planning" option.
  • Usually, I come up with a scenario and play it out. However, if events happen in the game that wasn't planned an example Morgyn and L getting married. Simeon and L having kids and getting married. I roll with it and redo the focus of the story. In a recent story, L and Morgyn got married. I was originally going to add in one of my sorceresses and her wife who is a spellcaster once they had kids. But my sim married Simeon and their kids will be the ones that will be hooked up with Morgyn and L's kids. If Simeon and Morgyn end up together in a game I'll have a family in mind to hook them up with. I have a feeling it will happen one day. I could always turn Simeon into a sorcerer of White Magic and have him use a creation spell on Morgyn since a Sage can be a Sorcerer without losing their status as a Sage. However, that would kind of be a bit of a cheat. I want to see how each of the combinations of Sages' children will end up as and compare each line after about 10 generations. I am at gen 5 with Simeon and L's line.
  • That's what I used to do, now I go to university and study creative writing as a minor, and tell proper stories on the page ...
  • For me, I'm a story-teller. I've written a 113,000 word fanfiction without the benefit of pictures. So I can interpret anything that my sims are doing and create a story around it.

    Sometimes I have a story in mind that I will plan out from the very beginning and set up with images...or I will just play a game and freestyle see where the gameplay takes me. So I, in actual fact, do both as well as not have to rely on images at all to write a story.
  • I think of a story but i dont keep to it 100% like when i see my game throw out something fun i just roll with it

    it would be depressing to try to 100% keep to what i planned like what is even point of playing if everything is planned
  • Looks like I'm not the only one who needs a "both" option to vote! :lol:

    I have a lot of different stories/saved games in the sims. I easily take upwards of a hundred screenshots per session for all of them, and give them captions in my files, but I don't necessarily actually write the stories for all of them.

    For the four saves that I do write the stories, two of them are planned and written in advance chapter by chapter and then I use the sims like a movie studio, setting up different scenes (often using custom poses I make or download), and I get all the shots I need for the story. These two are both turned into a partially comic style format with speech balloons etc. The other two saves I write down as stories are played in a relaxed manner with only vague plans in mind and then I write the story afterwards based on what happens. So it is literally 50/50 right now.

    I put a lot more time into the two that are planned though, and they are both further along as stories, and I like them better because they have actual drama and conflict. The unplanned ones tend to be a lot of people mostly being nice to each other, because that's apparently how I play. :lol:

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