Forum Discussion
crocobaura
3 years agoLegend
"Thetford;c-18222713" wrote:"crocobaura;c-18222491" wrote:
I think that maybe we need a bit more integration of different packs. Like be able to visit the police station even if you are not working in the police career and make a complaint about stolen items, or missing cat, or be able to make a nuisance complain when the neighbours are too loud. Or volunteer as neighbourhood watch. Same with hospital, be able to visit just for a check-up or a vaccine or something. Or be able to ask a doctor for health advice or call a doctor when sick. We definitely need to be able to work in our own restaurants as chefs, waiters and hosts. For shops we need appropriate shelves that are able to display items, most of them have only about three slots each. An the fake decor on some of them doesn't help either. And some appropriate shop decor like shopping bags, baskets, signs, displays for fish and produce, etc.
I think a lot of that is just essentially putting lipstick on a pig, when the problem is the core gameplay loop that quickly becomes repetitive checklist of the same tasks.
Being able to visit the police station to do any of the things you suggested wouldn't change anything in any material way (because let's face it, all it is going to be is talk to the receptionist then talk to an officer) and doesn't address the entire concept of an open work pack. Not to mention, isn't really meaningful gameplay we want to go back to repeatedly (how many people take their pets to the vet every time instead of just buying a bunch of wellness treats from the vending machine?).
You still essentially lose your control to a checklist that tells you what to do and by when, and that you can only progress by doing so.
Even when you get promoted, you are still doing 90% the same exact tasks. Arguably there isn't that much meaningful difference between level 1 in the career to level 10. And it is still taking up most of your Sim's waking hours every single day, especially if you are playing a household with multiple sims.
And since all the gameplay is tied to that career, if you aren't in that career, it just becomes a waste.
The issue with the vet is that the pets get sick way too often. A once a year visit for vaccine or check-up should be enough and then maybe more often visits for grooming maybe. We need a pet grooming station. But I agree with you that repetitive gameplay is repetitive and if it is avoided then it becomes redundant. But I still maintain my opinion that more integration would help a lot simply because you are going to use that gameplay more often even if you are not playing those careers. Wouldn't it be nice if every once in a while you could see a cop walking by in the neighbourhood, making sure sims behaved themselves, and if not they would issue fines or make arrests? Even a couple of cops showing up to buy donuts from your cafe would be fun at this point. Maybe we could train dogs to be police dogs or do tricks for entertainment and have a show or do a movie together. Maybe famous sims could ask for a restraining order against a crazy fan or hire a retired cop as bodyguard. I think there are lots of possibilities for more pack integration so that if you don't enjoy a certain aspect of gameplay you could still use it in your game in other ways.
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