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- Anonymous3 years ago
"Chicklet453681;c-18198556" wrote:
I will not buy if it turns out to be TS4.2!
If it doesn't have actual open neighborhoods.... COUNT ME OUT! I don't mean this lie they said about TS4 because when people think of "open world" they think of being able to freely move around the entire world, which includes every single lot/venue, without a loading screen. TS4 said no open worlds, we'd have open neighborhoods. That was a big, fat lie! We have open areas you can walk around between lots (with hardly anything at all to do in those spaces and no ability to add things to do in those spaces) but if we want to visit the swimming pool across the street from our house or go to our neighbor's house for coffee (which is literally 5 tiles away from yours) .... BLAM! Loading screen!
If there is not some ability, from the beginning to remove/edit/add things to a world .... COUNT ME OUT!! I have dealt with the restrictions and daily frustration of TS4 for wayyyyyy too long to shell out more even more money to once again still be frustrated (There are things I hate in the worlds, such as a tree blocking my view on certain lots, the ugly dinosaur in Oasis Springs, the plethora of fake houses and buildings requiring me to adjust MY IDEAS for a world to cohesively fit THEIR IDEAS of what MY WORLD should look like, the huge amounts of empty, useless real estate space in worlds that could have clearly had more usable/buildable lots!)
If all worlds that have oceans/bodies of water aren't swimmable from the beginniing ..... COUNT ME OUT! Been there, done that. Every time I play in Brindleton Bay and Windenburg my rage raises at not being able to actually swim in the water. It's useless to me and makes me just never want to play in those worlds so I don't have to see the fake beaches.
If the sims personalities are not actually unique.... COUNT ME OUT!! I do not want to have to search out mods just to make the personalities of my sims actually to be different.
If they continue to take short-cuts on animations and keep reusing the same ones over and over. COUNT ME OUT!!
If they continue the trend of the "rabbit hole" activities rather than actual functioning objects .... COUNT ME OUT! Such as rather than actually shopping in Tartosa, they basically gave us a dresser item shaped like a building and called it window shopping! WHAT??! Or the fake rabbit hole "amusement park rides" in Copperdale. That's like something a CC creator would do, which is perfectly fine, I understand their limitations on coding, routing, animations, etc..... but for a AAA game company ... that screams L.A.Z.Y. to me!
If they continue the trend of "telling us" what is going on instead of "showing us" what is happening ... COUNT ME OUT! (which a lot of times is FAKE and has absolutely nothing to do with the current sitation, such as the pop-up notifications in HSY that tell about classmates doing this or that, and yet they are actually just sitting at a desk and none of those things happened)
If we can't customize, save and/or "favorite" certain looks in CAS to re-use on a different sim later on .... COUNT ME OUT! I love the creativity of some simmers (thinking of @Netzspannung amazing outfits, which I love) and would use all the time, but I don't want to have to hunt for all of the pieces. We need a better filtering system and would love a search by name function for CAS as well.
If cell phone usage is not optional .... COUNT ME OUT!!! I don't always play in a "modern world", sometimes I play in a save that is set years in the past when there were no such things as a cell phone. There should be functioning phones (phone booths in the world and community venues and landlines available for residential lots) that have the same options as the cell phone for traveling/hiring NPCs, etc that a sim can use instead. Information should also be available in a newspaper, like old times, where sims can learn about anything that way as well. GIve us options! Maybe we want to get away from the modern world!
I could go on and on .... but these are some of my most major "Must Haves" for me to purchase. I just can't do a TS4 again, why would I spend money for the exact same gameplay with a new name and better graphics.
Going off your first point, it's important for everyone to understand that the technology of preloading sections of an open world map and then loading another section as your character travels across an invisible boundary is pretty old. It's widely used in open world games to have a massive open world map but only simulate and process the relevant section that your character is in. Sims 5 Rene needs to do this rather than the Sims 3 method of trying to simulate everything at once, a method that is NOT optimized in the slightest and limits the total number of Sims that can exist in the town. - Chicklet453683 years agoSeasoned Ace
"simmerorigin;c-18198575" wrote:
Going off your first point, it's important for everyone to understand that the technology of preloading sections of an open world map and then loading another section as your character travels across an invisible boundary is pretty old. It's widely used in open world games to have a massive open world map but only simulate and process the relevant section that your character is in. Sims 5 Rene needs to do this rather than the Sims 3 method of trying to simulate everything at once, a method that is NOT optimized in the slightest and limits the total number of Sims that can exist in the town.
Oh I'm perfectly ok with only the immediate area that my sim is in being "open". I don't need the ENTIRE WORLD to be open and active when I can't even see what's going on. And I don't even mind hitting a loading screen when jumping to a new "area" that's across the current world, such as the island in Windingburg where a loading screen makes sense because there's no road that you could imagine your sim drove there on (in my head I would imagine they took a boat to the island or hopped on a plane and that's why there's a loading screen), But when I'm on that Island, I should be able to freely walk and enter any lot within that area without hitting a loading screen until I travel out of that area. So a loading screen for that is fine. But what is totally 100% immersion breaking for me personally, is hitting a loading screen to literally walk 5 tiles away to enter the next building, so close you would not "driving" to that area.
THAT's what I thought TS4's "open neighborhoods" were going to be like.
I want to see my neighbors doing stuff at their house! Not just joggers or random people walking by. I want to see my neighbor sims "doing stuff" ... Getting thier mail, enjoying their pool, kids playing on the swingset in the backyard, neighbors coming home from work and walking up their front door, neighbors outside raking leaves, working in their garden, shoveling snow. Neighbors conversing with other neighbors outside.
I hate how every single lot in TS4 feels like it's separate world that is the only place that's alive. - EvilBnuuy3 years agoSeasoned Ace'I will not purchase sims 5 if...' At this point I will not purchase Sims 5...flat-out XD I've been incredibly patient with EA over a bunch of things, and at this point I just can't be bothered and have lost interest in everything except sharing stuff with you lot and seeing what you all come up with.
I'm just gonna stick with what I've got and enjoy what I have until I stop enjoying storytelling and building houses : P - Count me out if Project Rene spends so much time trying to be viable on a flippin' mobile phone that the PC portion has to suffer. I've had enough of that lowest common denominator stuff with TS4.
- Anonymous3 years ago
"Cynna;c-18199438" wrote:
Count me out if Project Rene spends so much time trying to be viable on a flippin' mobile phone that the PC portion has to suffer. I've had enough of that lowest common denominator stuff with TS4.
I don't mind that mobile is able to access the game. I care if Rene is a cloud-based game requiring an internet connection. - I won’t play it if there is no open world
- Hauk1203 years agoRising AceI wouldn't like to buy it if it turns out to be what sims 4 is, if it's a multiplayer or online only game, or if it's a mobile game, and an open world and caw tool like sims 3 are a must have for me so without them I won't be interested on it
- I have a long laundry list of why I won't be purchasing TS5. I longed for the day they would start to work on this game, as I was tired of TS4 over five years ago.
1. I'm not interested in a game that may continue over on my phone. This means cloud servers and cloud saves. This means watered down graphics (if true) so a smaller screen can support the game. Less simulation animations. Possibly online requirements all the time. If it is cross platform, then I'm really out. Everybody cheer. :p
2. I'm not interested in a game that may be totally gender neutral. No. Why do a I believe this is possible? Because recently a guru apologized that the most recent update on this category wasn't enough, but they were working hard to make TS4 totally gender neutral in all areas of the game. (Basically, what was stated). So, I expect this to be a thing in the new game from the get-go. I won't throw money after a game that seeks to remove the majority of society. Demographics have changed in recent years to exclude half the population from gaming.
3.Competition and collaboration. Can be a good thing, but let's look at facts. The Sims community has always been a share and share alike community. When competition enters the scene and even collaboration in this franchise, people get huffy, they get their feelings hurt, they backbite each other, and jealousy runs amuck. Especially if Maxis intends for players to sell their works to others in the game. Let's look at the past history of modding and some collaborations we know about. Edit to add, just look at the hurt feelings and upsets in Maxis Favs. Or when someone goes off because someone upload their lot with changed clutter and deco and took credit for that.
Two major sites were at war with each other for many years because of accusations of stealing other's meshes etc. Some of it was true and proven. But Maxis supported one particular site that was found to be taking credit for meshes that were not their own. Go figure that. Most us old time players didn't support paid content sites. It just wasn't keeping with the spirit of The Sims to have to pay for content from modders. And most had a rule not to share with pay sites. There are many reasons for that.
But if Maxis wants players to create things and then sell it to others in the game (Like many MMOs) then I might remind some did they watch Sparked? Even in that collaboration exercise there was disappointment, infighting, and hurt feelings. Some felt others took over among the teams, others didn't like the story line or the time they were given, nor liked the other person or their ideas, nor did they like that others took credit for things, or their popularity didn't give any credit to those with less popularity. No thanks, Maxis, if you think the community is divided now into small cliques of popular and less known creators then just wait. It won't be pretty in the long run. I'm not into cliques, ever.
And I won't support a game that encourages cliques, tribes, and monetizing custom content or collaboration. The old saying ' Pay sites must die' was a good one for many reasons.
Let's look at what Maxis has already said about 'sketchy links'. Mod the Sims took issue with this...I don't blame them as I know they don't have sketchy links and every piece of work submitted to them is gone over with a fine-tooth comb, and any issues with any content is normally told to the player who wants to download it.
I'm not going to pay other Simmers for their work while those ads popup in my game to buy their stuff or Maxis stuff, and level up my Sim's status or whatever. Just no. - I will not purchase Sims 5 if it's focus is multiplayer. If it's mainly geared for single player but has some multiplayer options, that's fine. But the reverse is not, for me at least. I want my sims to be my sims, and I don't want to interact with other players Sims or having them change things with my builds.
I will also not purchase if there is not at least one of open neighborhoods (as opposed to fully open worlds) and a color wheel or palette for items (need at least a basic 16 if not 32 color options to choose from). I'd love to see both but if there's neither, there's no point for me. It would basically be Sims 4 again and I have no wish to feed the money machine for something we already have. "AprilS;c-18194047" wrote:
> @DaniRose2143 said:
> If it’s online multiplayer only I’m out. If they include the option to play offline but most features or the best ones are only for online players I’m out then too. Those are really the only nonstarters. Anything else I’ll listen and check it out before I make up my mind.
It's multi but got single player option 2 so I'll be buying it. I'm happy for those who want multiplayer but for me I prefer single player
I agree here too. Also to prevent interference with the single player development, multiplayer SHOULD NOT be introduced until 4 or 5 Expansions in, AND all, I do mean ALL the bugs from those expansions fixed, even if it means another 2 years from the release of the fifth expansion. Plus this way they don’t start out nickeling and diming us with bits and pieces of content.
Since they like to limit release of new worlds to expansions, the multiplayer should show up as another world that can be traveled to, that hosts special events with unique custom content, and allows “hiring” the Sims of other players. But the most important thing I would insist on for multiplayer is NO NAGWARE. I don’t want more than one reminder that anything changed in the multiplayer world. I want the ability to turn off ALL notifications and KEEP them off until I turn them back on. I also hate the Social Bunny feature in Sims 4 for this reason: turning off notifications for Social Bunny doesn’t work, you still see the lighted dot by it. Plus updates come way, way too often. This also goes for the Batuu vacation notification that pops up every time I play a new household in the same save.
I am not a social media addict, and will never be. I only check my Facebook account once a week, and everything else maybe once a month. I also detest texting because my IRL phone is small, and that keyboard is smaller with no ability to zoom it. And I don’t believe in spending lots of money for a phone every year. Phones should last more than 2 years. And PC games should last as long as support for operating systems do. I hate cloud games for this very reason. Anything cloud based can disappear at anytime with a 30 day notice and no way to retrieve your content for offline use. This includes Sims 2 and Sims 3, both forcibly tied to Origin, which is a cloud service that was discontinued. Since that cloud service no longer exists, this makes games that were poisoned by that cloud unplayable. Simply put, the cloud is unreliable for long term usage. CDs, DVDs, and external USB are far more reliable.
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