Forum Discussion
Chicklet45368
3 years agoSeasoned Ace
Well it's not going to have "charm and outlandish" characters because this game is geared towards a more realistic aspect of the life sim genre and for people who are looking for an in depth life simulator. The sims will still be here to give them that.
Those that don't want drama or real life situations/reactions in their game can remain loyal to the sims.
People who are sick of a visually pretty game with very little substance and repetitive gameplay will try LBY.
It's a win/win for everybody!
And, my #1 hope is that those people who are ridiculously demanding of things to be put in the game, taken out of the game, or that complain about every little thing, will not migrate over to LBY.
I think part of the issue with the look of the game is the lighting and once that's improved it will help.
I took a screenshot from the reveal footage and brightened it up in photoshop and to me it helped a lot to make the game look better. Of course it's not cartoony, so it's going to look less "charming". But to me personally it looks better brighter so I think the graphics can/will improve quite a bit by final release. (Oh yeah the UI is not from the game, I was bored and made a more cohesively colored UI Mock-Up and rearranged the icons/buttons into what I felt was a better and more user friendly location. The odd colors of the current UI was a little jarring, like they had these pre-defined placeholder type UI elements and just sort of tossed them in the game for testing purposes. Like the purplish tools near the character's name on the bottom left, yet the needs panel is all goldish colored. It was messing with my OCD.)
The characters do have really odd proportions, small narrow shoulders, super short T-Rex arms, and odd idle standing animation with sort of clenched fists.
But they really are not as bad as people are making it out. I think it's just jarring to some people because they are so used to the cartoony smooth look of TS4. Once the visuals are improved for the characters it will help tremendously.
Here's another close up of one of the Senior Designers character. I personally think it really resembles him and looks pretty good.
I still play TS2 and TS3 so visuals aren't everything for me because I know I can improve them with CC. But gameplay functions, customization are a must and is what keeps me interested in playing.
Those that don't want drama or real life situations/reactions in their game can remain loyal to the sims.
People who are sick of a visually pretty game with very little substance and repetitive gameplay will try LBY.
It's a win/win for everybody!
And, my #1 hope is that those people who are ridiculously demanding of things to be put in the game, taken out of the game, or that complain about every little thing, will not migrate over to LBY.
I think part of the issue with the look of the game is the lighting and once that's improved it will help.
I took a screenshot from the reveal footage and brightened it up in photoshop and to me it helped a lot to make the game look better. Of course it's not cartoony, so it's going to look less "charming". But to me personally it looks better brighter so I think the graphics can/will improve quite a bit by final release. (Oh yeah the UI is not from the game, I was bored and made a more cohesively colored UI Mock-Up and rearranged the icons/buttons into what I felt was a better and more user friendly location. The odd colors of the current UI was a little jarring, like they had these pre-defined placeholder type UI elements and just sort of tossed them in the game for testing purposes. Like the purplish tools near the character's name on the bottom left, yet the needs panel is all goldish colored. It was messing with my OCD.)
Spoiler
https://i.imgur.com/xwkujtD.png
The characters do have really odd proportions, small narrow shoulders, super short T-Rex arms, and odd idle standing animation with sort of clenched fists.
But they really are not as bad as people are making it out. I think it's just jarring to some people because they are so used to the cartoony smooth look of TS4. Once the visuals are improved for the characters it will help tremendously.
Here's another close up of one of the Senior Designers character. I personally think it really resembles him and looks pretty good.
Spoiler
https://i.imgur.com/tcmahub.png
I still play TS2 and TS3 so visuals aren't everything for me because I know I can improve them with CC. But gameplay functions, customization are a must and is what keeps me interested in playing.