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- g01denswan3 years agoRising Ace
"bella_goth;c-18197988" wrote:
"g01denswan;c-18197981" wrote:
"bella_goth;c-18197977" wrote:
"g01denswan;c-18197976" wrote:
"simmerorigin;c-18197924" wrote:
"g01denswan;c-18197841" wrote:
"simmerorigin;c-18197766" wrote:
"g01denswan;c-18197764" wrote:
"simmerorigin;c-18197736" wrote:
"g01denswan;c-18197724" wrote:
I too have been playing since The Sims and have never played any pre-made character except for the Newbies. I would rather they spend the money on more interactions and animations instead of on things that are of no use to me.
I think the Narrative Designer will be working by themself in designing the lore independently of the animators and software engineers.
The money still comes out of The Sims budget, and I would like it to be spent on things we can’t do ourselves. We’ll be able to create our own sims, or download sims that other simmers create.
I don't care much for CAS, but I'm not going to suggest that money shouldn't be allocated to that because I know there are other players who care about it.
Nobody is suggesting that you should suggest that money shouldn’t be allocated to CAS. I just stated my preference for the money to be used for interactions and animations instead since I don’t play with pre-made characters. It’s no different from you hoping for the money to be spent on characters with backstories instead of interactions and animations.
Okay, thanks for clarifying. It sounded like you were suggesting that you were hoping that the Sims Team doesn't take money out of the budget for things you personally don't care about, like lore, at the expense of everyone else who cares about it. I would not want to subject other fans to that trade-off, which is why I did not say I want money to be spent on characters with backstories instead of interactions and animations and I did make the point to say "I'm not going to suggest that money shouldn't be allocated to that"
I think we both agree that we all need to be somewhat selfless here as there are many fans with different priorities.
Unfortunately, there’s always a trade-off as our wants for the game is unlimited while Maxis has a limited budget. So every time we ask for something, we’re being selfish even if we don’t state what we would prefer to be excluded. Let’s not lie to ourselves to feel better about not being selfless. ?
you mean to tell us they can't afford to do what sims 2 accomplished 20 years ago?
I’m telling you that Maxis has a limited budget so cannot add everything we all want to the game. The Sims 2 also didn’t have everything we want. None of the previous games have everything we want.
it doesn't have everything every player wants but still did good enough for an early 2000s game. 20 years later i'm sure devs can do the same and improve from there. it's not unaffordable for Maxis to do it.
How do you know what is or isn’t affordable for Maxis to do? Do you know what their budget is, and their list of expenses for what you would consider as improvements to TS2?
Anyway, this is off topic as it has nothing to do with lore. - Anonymous3 years ago
"g01denswan;c-18197976" wrote:
"simmerorigin;c-18197924" wrote:
"g01denswan;c-18197841" wrote:
"simmerorigin;c-18197766" wrote:
"g01denswan;c-18197764" wrote:
"simmerorigin;c-18197736" wrote:
"g01denswan;c-18197724" wrote:
I too have been playing since The Sims and have never played any pre-made character except for the Newbies. I would rather they spend the money on more interactions and animations instead of on things that are of no use to me.
I think the Narrative Designer will be working by themself in designing the lore independently of the animators and software engineers.
The money still comes out of The Sims budget, and I would like it to be spent on things we can’t do ourselves. We’ll be able to create our own sims, or download sims that other simmers create.
I don't care much for CAS, but I'm not going to suggest that money shouldn't be allocated to that because I know there are other players who care about it.
Nobody is suggesting that you should suggest that money shouldn’t be allocated to CAS. I just stated my preference for the money to be used for interactions and animations instead since I don’t play with pre-made characters. It’s no different from you hoping for the money to be spent on characters with backstories instead of interactions and animations.
Okay, thanks for clarifying. It sounded like you were suggesting that you were hoping that the Sims Team doesn't take money out of the budget for things you personally don't care about, like lore, at the expense of everyone else who cares about it. I would not want to subject other fans to that trade-off, which is why I did not say I want money to be spent on characters with backstories instead of interactions and animations and I did make the point to say "I'm not going to suggest that money shouldn't be allocated to that"
I think we both agree that we all need to be somewhat selfless here as there are many fans with different priorities.
Unfortunately, there’s always a trade-off as our wants for the game is unlimited while Maxis has a limited budget. So every time we ask for something, we’re being selfish even if we don’t state what we would prefer to be excluded. Let’s not lie to ourselves to feel better about not being selfless. ?
Then selfishly I care about them hiring at least a single narrative designer to work on lore. Hardly much of the budget. And they’re already hiring one so I don’t know what else to tell you. If you don’t care about the lore I guess that’s a small part of the budget not being spent on something you want. Just how it works :) "g01denswan;c-18198022" wrote:
"bella_goth;c-18197988" wrote:
"g01denswan;c-18197981" wrote:
"bella_goth;c-18197977" wrote:
"g01denswan;c-18197976" wrote:
"simmerorigin;c-18197924" wrote:
"g01denswan;c-18197841" wrote:
"simmerorigin;c-18197766" wrote:
"g01denswan;c-18197764" wrote:
"simmerorigin;c-18197736" wrote:
"g01denswan;c-18197724" wrote:
I too have been playing since The Sims and have never played any pre-made character except for the Newbies. I would rather they spend the money on more interactions and animations instead of on things that are of no use to me.
I think the Narrative Designer will be working by themself in designing the lore independently of the animators and software engineers.
The money still comes out of The Sims budget, and I would like it to be spent on things we can’t do ourselves. We’ll be able to create our own sims, or download sims that other simmers create.
I don't care much for CAS, but I'm not going to suggest that money shouldn't be allocated to that because I know there are other players who care about it.
Nobody is suggesting that you should suggest that money shouldn’t be allocated to CAS. I just stated my preference for the money to be used for interactions and animations instead since I don’t play with pre-made characters. It’s no different from you hoping for the money to be spent on characters with backstories instead of interactions and animations.
Okay, thanks for clarifying. It sounded like you were suggesting that you were hoping that the Sims Team doesn't take money out of the budget for things you personally don't care about, like lore, at the expense of everyone else who cares about it. I would not want to subject other fans to that trade-off, which is why I did not say I want money to be spent on characters with backstories instead of interactions and animations and I did make the point to say "I'm not going to suggest that money shouldn't be allocated to that"
I think we both agree that we all need to be somewhat selfless here as there are many fans with different priorities.
Unfortunately, there’s always a trade-off as our wants for the game is unlimited while Maxis has a limited budget. So every time we ask for something, we’re being selfish even if we don’t state what we would prefer to be excluded. Let’s not lie to ourselves to feel better about not being selfless. ?
you mean to tell us they can't afford to do what sims 2 accomplished 20 years ago?
I’m telling you that Maxis has a limited budget so cannot add everything we all want to the game. The Sims 2 also didn’t have everything we want. None of the previous games have everything we want.
it doesn't have everything every player wants but still did good enough for an early 2000s game. 20 years later i'm sure devs can do the same and improve from there. it's not unaffordable for Maxis to do it.
How do you know what is or isn’t affordable for Maxis to do? Do you know what their budget is, and their list of expenses for what you would consider as improvements to TS2?
Anyway, this is off topic as it has nothing to do with lore.
lmao, do you know either? you seem too worried about their limitations, do you even know them at all?
what i can tell you is that we all see how the sims 2 are, the amount of content it has, i highly doubt Maxis can't at least make something like that given they've already done it many years ago. i assume they can afford it given ea is a multi billion dollar company.
and yeah this is off topic, sorry op.- g01denswan3 years agoRising Ace
"simmerorigin;c-18198027" wrote:
"g01denswan;c-18197976" wrote:
"simmerorigin;c-18197924" wrote:
"g01denswan;c-18197841" wrote:
"simmerorigin;c-18197766" wrote:
"g01denswan;c-18197764" wrote:
"simmerorigin;c-18197736" wrote:
"g01denswan;c-18197724" wrote:
I too have been playing since The Sims and have never played any pre-made character except for the Newbies. I would rather they spend the money on more interactions and animations instead of on things that are of no use to me.
I think the Narrative Designer will be working by themself in designing the lore independently of the animators and software engineers.
The money still comes out of The Sims budget, and I would like it to be spent on things we can’t do ourselves. We’ll be able to create our own sims, or download sims that other simmers create.
I don't care much for CAS, but I'm not going to suggest that money shouldn't be allocated to that because I know there are other players who care about it.
Nobody is suggesting that you should suggest that money shouldn’t be allocated to CAS. I just stated my preference for the money to be used for interactions and animations instead since I don’t play with pre-made characters. It’s no different from you hoping for the money to be spent on characters with backstories instead of interactions and animations.
Okay, thanks for clarifying. It sounded like you were suggesting that you were hoping that the Sims Team doesn't take money out of the budget for things you personally don't care about, like lore, at the expense of everyone else who cares about it. I would not want to subject other fans to that trade-off, which is why I did not say I want money to be spent on characters with backstories instead of interactions and animations and I did make the point to say "I'm not going to suggest that money shouldn't be allocated to that"
I think we both agree that we all need to be somewhat selfless here as there are many fans with different priorities.
Unfortunately, there’s always a trade-off as our wants for the game is unlimited while Maxis has a limited budget. So every time we ask for something, we’re being selfish even if we don’t state what we would prefer to be excluded. Let’s not lie to ourselves to feel better about not being selfless. ?
Then selfishly I care about them hiring at least a single narrative designer to work on lore. Hardly much of the budget. And they’re already hiring one so I don’t know what else to tell you. If you don’t care about the lore I guess that’s a small part of the budget not being spent on something you want. Just how it works :)
That’s fine as I’m sure they’ll also add things I want, that you don’t. ? They may even omit things you want more than lore, but now won’t as they have spent the money on adding lore. ? - ncisGibbs_BOSS3 years agoSeasoned AceWhat if they have to choose between lore and build mode? How do they choose which gets the most attention? Hopefully we can influence them as storytelling and lore really needs focusing on.
Sims 4 has great worlds that are lovely to look at. The build tool is the best. CAS has a lot of elements and clothes.
What it lacks is the ability to play out stories and consequences. I have to imagine Ralph still remembers Sally beat him at chess so that’s why he’s going to give a mean greeting at the park. Lavania Chopra was forced to retire as mayor to make way for someone younger so she’s plotting her revenge on the villagers of Henford-on-Bagley.
I love playing Pleasantview in Sims 2 as you can get right into the story of who lives there. I would love that captured in Sims 5 with updated graphics. ? - Anonymous3 years ago
"g01denswan;c-18198035" wrote:
"simmerorigin;c-18198027" wrote:
"g01denswan;c-18197976" wrote:
"simmerorigin;c-18197924" wrote:
"g01denswan;c-18197841" wrote:
"simmerorigin;c-18197766" wrote:
"g01denswan;c-18197764" wrote:
"simmerorigin;c-18197736" wrote:
"g01denswan;c-18197724" wrote:
I too have been playing since The Sims and have never played any pre-made character except for the Newbies. I would rather they spend the money on more interactions and animations instead of on things that are of no use to me.
I think the Narrative Designer will be working by themself in designing the lore independently of the animators and software engineers.
The money still comes out of The Sims budget, and I would like it to be spent on things we can’t do ourselves. We’ll be able to create our own sims, or download sims that other simmers create.
I don't care much for CAS, but I'm not going to suggest that money shouldn't be allocated to that because I know there are other players who care about it.
Nobody is suggesting that you should suggest that money shouldn’t be allocated to CAS. I just stated my preference for the money to be used for interactions and animations instead since I don’t play with pre-made characters. It’s no different from you hoping for the money to be spent on characters with backstories instead of interactions and animations.
Okay, thanks for clarifying. It sounded like you were suggesting that you were hoping that the Sims Team doesn't take money out of the budget for things you personally don't care about, like lore, at the expense of everyone else who cares about it. I would not want to subject other fans to that trade-off, which is why I did not say I want money to be spent on characters with backstories instead of interactions and animations and I did make the point to say "I'm not going to suggest that money shouldn't be allocated to that"
I think we both agree that we all need to be somewhat selfless here as there are many fans with different priorities.
Unfortunately, there’s always a trade-off as our wants for the game is unlimited while Maxis has a limited budget. So every time we ask for something, we’re being selfish even if we don’t state what we would prefer to be excluded. Let’s not lie to ourselves to feel better about not being selfless. ?
Then selfishly I care about them hiring at least a single narrative designer to work on lore. Hardly much of the budget. And they’re already hiring one so I don’t know what else to tell you. If you don’t care about the lore I guess that’s a small part of the budget not being spent on something you want. Just how it works :)
That’s fine as I’m sure they’ll also add things I want, that you don’t. ? They may even omit things you want more than lore, but now won’t as they have spent the money on adding lore. ?
This is now getting a little passive aggressive. Let’s get back on topic. - Anonymous3 years ago
"ncisGibbs02;c-18198041" wrote:
What if they have to choose between lore and build mode? How do they choose which gets the most attention? Hopefully we can influence them as storytelling and lore really needs focusing on.
Sims 4 has great worlds that are lovely to look at. The build tool is the best. CAS has a lot of elements and clothes.
What it lacks is the ability to play out stories and consequences. I have to imagine Ralph still remembers Sally beat him at chess so that’s why he’s going to give a mean greeting at the park. Lavania Chopra was forced to retire as mayor to make way for someone younger so she’s plotting her revenge on the villagers of Henford-on-Bagley.
I love playing Pleasantview in Sims 2 as you can get right into the story of who lives there. I would love that captured in Sims 5 with updated graphics. ?
It’s one thing to make each premade family with lore but connecting them to each other is what really makes the town shine.
I agree with the point about imaging things in your head. A lot of video essays have been made about this topic. Carl’s Sims Guide has a great one with over 100k views:
https://youtu.be/7WDDnET2Sh8 - g01denswan3 years agoRising Ace
"simmerorigin;c-18198051" wrote:
"g01denswan;c-18198035" wrote:
"simmerorigin;c-18198027" wrote:
"g01denswan;c-18197976" wrote:
"simmerorigin;c-18197924" wrote:
"g01denswan;c-18197841" wrote:
"simmerorigin;c-18197766" wrote:
"g01denswan;c-18197764" wrote:
"simmerorigin;c-18197736" wrote:
"g01denswan;c-18197724" wrote:
I too have been playing since The Sims and have never played any pre-made character except for the Newbies. I would rather they spend the money on more interactions and animations instead of on things that are of no use to me.
I think the Narrative Designer will be working by themself in designing the lore independently of the animators and software engineers.
The money still comes out of The Sims budget, and I would like it to be spent on things we can’t do ourselves. We’ll be able to create our own sims, or download sims that other simmers create.
I don't care much for CAS, but I'm not going to suggest that money shouldn't be allocated to that because I know there are other players who care about it.
Nobody is suggesting that you should suggest that money shouldn’t be allocated to CAS. I just stated my preference for the money to be used for interactions and animations instead since I don’t play with pre-made characters. It’s no different from you hoping for the money to be spent on characters with backstories instead of interactions and animations.
Okay, thanks for clarifying. It sounded like you were suggesting that you were hoping that the Sims Team doesn't take money out of the budget for things you personally don't care about, like lore, at the expense of everyone else who cares about it. I would not want to subject other fans to that trade-off, which is why I did not say I want money to be spent on characters with backstories instead of interactions and animations and I did make the point to say "I'm not going to suggest that money shouldn't be allocated to that"
I think we both agree that we all need to be somewhat selfless here as there are many fans with different priorities.
Unfortunately, there’s always a trade-off as our wants for the game is unlimited while Maxis has a limited budget. So every time we ask for something, we’re being selfish even if we don’t state what we would prefer to be excluded. Let’s not lie to ourselves to feel better about not being selfless. ?
Then selfishly I care about them hiring at least a single narrative designer to work on lore. Hardly much of the budget. And they’re already hiring one so I don’t know what else to tell you. If you don’t care about the lore I guess that’s a small part of the budget not being spent on something you want. Just how it works :)
That’s fine as I’m sure they’ll also add things I want, that you don’t. ? They may even omit things you want more than lore, but now won’t as they have spent the money on adding lore. ?
This is now getting a little passive aggressive. Let’s get back on topic.
For the record, I wasn’t being passive aggressive. This is way off topic though so I’ll leave you to your thread. - Anonymous3 years agoSome of the Strangetown families are iconic as well!
https://www.youtube.com/watch?v=Hrn1_-J7nIA&list=PLETPCDPU4vUs7EkTOmVHKdMs34Td6TpBU&index=11&ab_channel=Plumbella - As I mentioned earlier I'm not interested in Sims lore but I certainly don't begrudge anyone wanting that. I can just delete them. I am curious though to see just how dedicated the team is to including some of those iconic sims from the past. Sims that might not hold any nostalgia or interest for the newest generation of simmers.
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