"igazor;c-16471801" wrote:
it's not very pretty to see and is more for emergency use and troubleshooting purposes only; most of us can barely read the text names of files on our screens when having to startup that way.
This was not the case. Everything was clear. So there I have it: Medieval is not using the back-up system.
"igazor;c-16471801" wrote:
Again in TS3, if the card is reported as unrecognized (Found 0, Matched 0 or something like that), the game will grant it a lower-level set of defaults. But that doesn't (usually) impact the performance very much. That's part of what the sgr file hocus pocus tries to address. I don't play TSM but will have to assume that it has the same kind of structure and DeviceConfig.log provided and updated on each startup within its own user game folder.
It was exactly like that and I performed the hocus pocus. Never realized though it doesn't impact the performance very much. TS3 does run smoother but my computer specs. are much better than my previous Windows 7 computer. I did look in the Medieval conf. files, without changing anything, and it appears to be the same as it is with TS3. Still, I was hesitant to change anything like I did with TS3.
Now I know I don't have to. I got the FPS limit set in place, in-game I can even put on the FPS cheat to make sure it doesn't goes above 60, and the game graphics looks clear to me.
Thank you and thank you phoebebebe13 .
EDIT:
I tend to use the FPS cheat because NVIDIA driver updates resets my TS3 in-game options. It has never reset the vertical synchronization setting in the configuration screen of NVIDIA itself, nevertheless I keep my eye on it.
PS.
About the one drive thing: I got the sentiment/accent wrong and read it as two words so 1 drive.