Forum Discussion
10 years ago
@CathyTea I love you a lot forever, okay? *hugs*
I think you're not the only person to do that. It's understandable, considering how much I've written about Seth and how much I love him and how all my Sims 3 stuff is so focused on him. But actually for me that's part of the appeal of Surreal Darkness - it's a break from writing Seth and it's way more emotionally healthy and the main relationship actually becomes healthier over time, as opposed to Seth and Sarah's relationship.
Yeah, the Granite Falls bit is so important that it's my avatar and sig. ;) And it's also a major part of why it is still a Sims story and still very much informed by the game despite being only scenery pics - I couldn't have come up with that without the edges of the maps being the way they are.
How I was thinking when I wrote it was...okay, like the story is very much set in the Sims game. And all the different worlds and towns are different universes. They wink in and out because people open and close the game, play in different worlds, delete files, etc. The narrator starts out as a Sim in Midnight Hollow, and then the narrator becomes a bit more aware and conscious than other Sims. The black is the creative ground, the space that all the worlds come from. When the story starts, the only beings who can create the universes from the black are EA and players.
But a small bit of the black notices that this Sim in Midnight Hollow seems more aware and conscious than other Sims, so it becomes curious and follows the Sim home. As it learns about this conscious Sim, it becomes more conscious and individuated itself. It also gets attached to this Sim and it doesn't want the Sim to disappear when the player shuts down the game or opens a new save file in a different world or, you know, abandons Sims 3 for the most part and moves to Sims 4. So it tries to make its own world out of the black for the Sim to live in, and the result is Granite Falls. But the Sim notices that the world isn't real, because the Sim is also becoming more and more conscious as it interacts with the darkness and also since it ate the apple in the garden of knowledge and ignorance. ;)
And then of course the Sim starts trying to make its own worlds, which it's not too great at that yet, but it does seem to be able to survive walking the black between the universes now. Which maybe....maybe that's where the idea that the narrator is Seth could come from, because Seth is the one Sim that I'd always play in any world and the first thing I did with Sims 4 was to make a Sims 4 version of him. And actually someone else once downloaded Seth and told me that it felt like he was a real person among all the other Sims.
I'm glad you can share in the narrator's thoughts and experiences. :) And I like your explanation of how you do that.
I think you're not the only person to do that. It's understandable, considering how much I've written about Seth and how much I love him and how all my Sims 3 stuff is so focused on him. But actually for me that's part of the appeal of Surreal Darkness - it's a break from writing Seth and it's way more emotionally healthy and the main relationship actually becomes healthier over time, as opposed to Seth and Sarah's relationship.
Yeah, the Granite Falls bit is so important that it's my avatar and sig. ;) And it's also a major part of why it is still a Sims story and still very much informed by the game despite being only scenery pics - I couldn't have come up with that without the edges of the maps being the way they are.
How I was thinking when I wrote it was...okay, like the story is very much set in the Sims game. And all the different worlds and towns are different universes. They wink in and out because people open and close the game, play in different worlds, delete files, etc. The narrator starts out as a Sim in Midnight Hollow, and then the narrator becomes a bit more aware and conscious than other Sims. The black is the creative ground, the space that all the worlds come from. When the story starts, the only beings who can create the universes from the black are EA and players.
But a small bit of the black notices that this Sim in Midnight Hollow seems more aware and conscious than other Sims, so it becomes curious and follows the Sim home. As it learns about this conscious Sim, it becomes more conscious and individuated itself. It also gets attached to this Sim and it doesn't want the Sim to disappear when the player shuts down the game or opens a new save file in a different world or, you know, abandons Sims 3 for the most part and moves to Sims 4. So it tries to make its own world out of the black for the Sim to live in, and the result is Granite Falls. But the Sim notices that the world isn't real, because the Sim is also becoming more and more conscious as it interacts with the darkness and also since it ate the apple in the garden of knowledge and ignorance. ;)
And then of course the Sim starts trying to make its own worlds, which it's not too great at that yet, but it does seem to be able to survive walking the black between the universes now. Which maybe....maybe that's where the idea that the narrator is Seth could come from, because Seth is the one Sim that I'd always play in any world and the first thing I did with Sims 4 was to make a Sims 4 version of him. And actually someone else once downloaded Seth and told me that it felt like he was a real person among all the other Sims.
I'm glad you can share in the narrator's thoughts and experiences. :) And I like your explanation of how you do that.
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