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logionX
3 years agoSeasoned Vanguard
"kaiwrysims;c-18036611" wrote:"logion;c-18036201" wrote:
That sounds like a good step forward. I have often felt that Maxis actually did a pretty good job with showcasing emotions through the animations and the language in the sims4. When sims are embarrassed or angry for example, all their speech is completely different and their body language is different too. You don't think about that when playing the game, because "fine" is so common, but with new animations and language they often record different ones for all emotions, which is impressive.
Sounds like they are considering relationships to matter this time around, which I think is a really good idea.
Man, I want them to announce the sims5 already, doesn't matter if there are many more years until we will know more. I just would like to know more what their goal is.
Actually you made an interesting point. Sims will do certain things differently based on their emotions but not much based on personality, relationships, etc. Imagine if they did that but with traits with sims 5. Even with relationships it would be a lot more interesting.
Your sim is a mean sim but they are happy. Their facial expression, demeanor, and they way they interact with other sims should be different than a nice sim that is happy. If a sim has a bad relationship with another sim then automatically every animation with that sim should be different and shouldn't look the same as a sim interacting with another sim they have a good relationship with.
Yeah, I'm hoping this will be the case, it sounds like relationships and traits will matter more. Because if you place a bunch of sims in a room talking with each other in the sims4 with different relationships (friend, enemy, son, daughter etc.) they will behave more or less the same as a bunch of sims that do not know each other and maybe they are looking into improving that.
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
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