Forum Discussion
cb2342z
5 years agoSeasoned Ace
"Zei;c-17459628" wrote:
@Camkat I like TS2s attraction system too, but I think it could be extended and enhanced to a great degree to include traits, careers, money...
I sim can have an "attraction profile" similar to traits in TS3. Then their attraction to other sims could be calculated based off what they tick off from that list. They could have several turn-ons and turn-offs.
Example turn-ons:
- Redhead
- Seniors
- Family sims
- Loners
- Policemen
- Teachers
- Flirty trait
- "Nice" "Friendly" sims
- "Mean", "Hot Headed" sims
- Good sense of humour
- At least 5K money
Example turn-offs:
- Workaholic
- "Mean", "Hot Headed" sims
- Weight
- Family sims
- Snobiness
- Slobiness
- Laziness
- No sense of humour
Etc. So you could have a friendly, family-oriented sim that is attracted to flirty and fit redhead policemen, for example. If they meet a redhead, that's +1. If they meet a flirty and fit redhead, that's +3. If he's also a policeman, it's the perfect match.
Not too dissimilar, but actually improved from the system in TS2.
When in the process of creating my first Sim in TS2; I said, "Wait a sec, even that unnamed, controversial mod doesn't even have an attraction system this good; it is perfect!". From then on out, I knew TS2 in terms of the Sims themselves, was far superior to anything later. And that being said, I've only had my copy of TS2 since Jan. I think in terms of the Sims themselves, EA should be using TS2 as the bar minimum of how the personalities of Sims are fleshed out. Not the fickle, shallow mess TS4 Sims are.