Forum Discussion
DonroaAkashu
4 years agoNew Spectator
The article was very vague and with an unclear direction, and considering that it was written for a gaming community, it was less about games, and more about morality. I of course think that representation matter, but a specific topic of why it is important in games, could be answered differently than with a generalized misch-masch of sentimentality.
I liked the person Carter's attitude though, to represent what needs representation; not to fit all in one mold. I don't think TS4 does this very clearly though, with a few exceptions.
The game have binary gender as default in CAS. A game that doesn't have that is Call of Duty. I have not played it.
I see a lot of players asking for pronouns to be changed, and it is rather silly to have the opportunity to gender-bend in CAS, and then be polarized in game.
Non-heterosexuals are not a small minority in the world; yet the premades make it look that way.
Most premades look similar to each other.
I get very happy seeing all the positive features of representation, or shall we call it just life for once, in the sims games; but the article is too lyrical about it. Perhaps because it was written for the same reason as games are made, for profit, not politics or art, especially when produced by a large company like Electronic Arts. But maybe the SimGuru posting about it was just happy their collegue was represented.
I liked the person Carter's attitude though, to represent what needs representation; not to fit all in one mold. I don't think TS4 does this very clearly though, with a few exceptions.
The game have binary gender as default in CAS. A game that doesn't have that is Call of Duty. I have not played it.
I see a lot of players asking for pronouns to be changed, and it is rather silly to have the opportunity to gender-bend in CAS, and then be polarized in game.
Non-heterosexuals are not a small minority in the world; yet the premades make it look that way.
Most premades look similar to each other.
I get very happy seeing all the positive features of representation, or shall we call it just life for once, in the sims games; but the article is too lyrical about it. Perhaps because it was written for the same reason as games are made, for profit, not politics or art, especially when produced by a large company like Electronic Arts. But maybe the SimGuru posting about it was just happy their collegue was represented.
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