Forum Discussion
66 Replies
- SimmerBerkay295 days agoNew Traveler
Iโm really excited about The Sims 4 Marketplace and Iโm actually interested in buying some of the content that will be available there. I canโt be the only one who feels this way, so Iโm curious to see how many people here are also looking forward to it.
Is anyone else excited about the Marketplace and planning to buy some of the new content?
- pacer19655 days agoSeasoned Ace
I don't buy the kits.So will not bother with this either
- Book_Faeries5 days agoSeasoned Newcomer
Absolutely no way would I ever support this. Ew. Gross.
- PaulaG095 days agoSeasoned Newcomer
Absolutely not! Just a cash grab from EA, not a fair split for creators at all.
- Briana25265 days agoSeasoned Ace
I would if it was good quality and something I need in game and with storytelling, like if we get jewelry wedding rings set for both male and female rings, and engagement ring for when they get engaged and another swatch with an engagement ring and wedding band. I want veils if that's possible.
Functional strollers for infants and toddlers, Pacifiers for newborn-toddlers, and a baby swing and pack n play for infants and toddlers.
- atreya335 days agoLegend
I am not happy about purchasing a virtual currency like moola.
I don't pay for CC in general so why would I start now?
As for kits, I suppose I will grab one or two before they transition to this microtransaction store. At the moment I don't plan to buy any kits with moola. I have several kits and like them but I rather pay for them while I actually see the price instead of a virual point /coinsystem.
- pvrescue15 days agoRising Hotshot
No.
I will not comment further.
- DaWaterRat5 days agoSeasoned Ace
As of now, No.
If they 1) give the creators a better cut (like, at least 50%), and 2) allow some way for us to earn Moolah (even if it's just a few points per event so that we have to sit through 4 or 5 events to even get the cheap stuff) , then I'll think about it, but neither of those are likely, so I won't be buying it.
- ShePlaysTheGames5 days agoSeasoned Rookie
Nope! I buy kits now but this is probably the end for me even with official content. I don't like the separate currency that often forces people to buy more than what they actually need to purchase content that's priced between two offered amounts. I don't like that only 30% of the profit goes to the creator doing the actual work, or that this will incentivize creators who previously released free content to perma-paywall their CC (something that is apparently only against the TOU if EA doesn't get a share of the profit). And the quality control will be absolutely terrible; it's already pretty bad now with packs and kits frequently having some glaring issues with shadows / textures / tagging on release. How exactly are they going to manage a never-ending stream of maker content when they've already made it clear they don't have enough resources to properly test official content?
Long story short, just say it's a cash grab to make extra money off of their players' labor. Don't spin some nonsense about how this somehow "frees up space for technical or storage limitations". ๐คจ
- blak_kat3205 days agoRising Scout
I liked the idea when it was in another game, but not for S4. The coin economy was different and there weren't as many restrictions on what content was developed. Anyone could be a creator and sell on the marketplace or build in-game stores to sell content. It was a very different system.
Funny thing is EA keeps missing the plot. What would make the game more enjoyable is meaningful interactions and real relationship building. Everything else just reads like fluff and fill. If an angry Sim stomps through my Sim's front door I want to know why they're mad without a mod. I want engagement that build into something instead of just clicking "interactions" in a pie chart. Really, it would be cool if Sims just acknowledged each other without clicking on them. That's my real painpoint - but this is cool, too.