Forum Discussion
8 years ago
:'( :'( :'(
I'm disappointed with the latest update of the sims mobile.
They removed the classic system from the old games and now it comes down to energy. Your sim no longer needs to bathe, eat or sleep, it just needs energy. This is not the sims.
The sims have lost their wills and are now required to make a to-do list that if you do not finish at the end of the day, it'll start again.
You can no longer put the sim to sleep and leave the game until the next day, because the objects have no more functions, only energy actions. Summary, it is no longer a sims system but a game where you create a character to make a pre-defined task list.
Things that should change:
- Return the wills of the sim and keep the daily list with 3 wishes (It was optional.I could do the system actions or just live in the house and go to work)
- Option to decide if you want the sim to age by list or by day
( can not retire a yes anymore if I get sick of it. Get it back!)
- The objects need to function like the shower, bed and the refrigerator, for needs and not just to gain energy.
(I do not want to be limited to using an object only when the power system wants. The previous one was much better)
- BACK THE CLASSICAL NEEDS SYSTEM. In all games the sims have needs of eating, sleeping, going to the bathroom, having fun and socializing.
Day and night in the house is something necessary. It's ridiculous the game to be always day in the house and only night in the center of the city.
For a richer story mode, it is necessary to allow at least two more houses to be created in the neighbors, so while waiting for the energy of one family to return, the other is there ready to be played.
I did not detest the current power system, I just think that summing up the whole classic system with a single power system and a to-do list makes the game miss the essence of the sims and turn a game where you do not play freely.
The sims is about telling stories and not about making a pre-defined list.
come back with the classic system please or merge these 2 systems.
I'm disappointed with the latest update of the sims mobile.
They removed the classic system from the old games and now it comes down to energy. Your sim no longer needs to bathe, eat or sleep, it just needs energy. This is not the sims.
The sims have lost their wills and are now required to make a to-do list that if you do not finish at the end of the day, it'll start again.
You can no longer put the sim to sleep and leave the game until the next day, because the objects have no more functions, only energy actions. Summary, it is no longer a sims system but a game where you create a character to make a pre-defined task list.
Things that should change:
- Return the wills of the sim and keep the daily list with 3 wishes (It was optional.I could do the system actions or just live in the house and go to work)
- Option to decide if you want the sim to age by list or by day
( can not retire a yes anymore if I get sick of it. Get it back!)
- The objects need to function like the shower, bed and the refrigerator, for needs and not just to gain energy.
(I do not want to be limited to using an object only when the power system wants. The previous one was much better)
- BACK THE CLASSICAL NEEDS SYSTEM. In all games the sims have needs of eating, sleeping, going to the bathroom, having fun and socializing.
Day and night in the house is something necessary. It's ridiculous the game to be always day in the house and only night in the center of the city.
For a richer story mode, it is necessary to allow at least two more houses to be created in the neighbors, so while waiting for the energy of one family to return, the other is there ready to be played.
I did not detest the current power system, I just think that summing up the whole classic system with a single power system and a to-do list makes the game miss the essence of the sims and turn a game where you do not play freely.
The sims is about telling stories and not about making a pre-defined list.
come back with the classic system please or merge these 2 systems.
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