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No, I wish.
Just saying that if I am going to spend time on TSM, I will rather do llama zoom and earn a llama than this sweet treat challenge.
I already have 179 llama cards. You can't do almost anything with them once that you clear all land.
They should at least let us use them to buy sugar or traits. Or just remove llama zooms.
@DBrick01 wrote:No, I wish.
Just saying that if I am going to spend time on TSM, I will rather do llama zoom and earn a llama than this sweet treat challenge.
- 7 years ago
I only have 32 llamas. 😄
I like changing my house around and 32 will only get me so much.
All my land is cleared.
I started a new family as well and they are in desperate need of llamas. Clearing all the land 1st before expanding and buying items. I usually will play events for the new family in order to get "free" items. Still debating whether or not I will take the time with the new family.
Let me go stare at the prizes again. Maybe they will hypnotize me and convince me that my new family needs them. I do like the wall planters. They are convincing me that my new family needs them. However, the amount of time I have to spend to get them is discouraging me.
Decisions, decisions!
- 7 years ago
WARNING! I'm about to go full-on whine here, like the stuff of toddler tantrums. Everyone but the Monkey people may want to look away.
It's back to school time, why haven't you given us a back to school event? I really really REALLY want a chance to get back the clothes I had from the last one! That cute solid colored pleated skirt, the cropped sweater outfit, the tied-off button down shirt (I think the stuff I want actually comes from the story relationships that became available with this event). I want it, and I want it now.
Stop wasting our time with an event that people were pretty clear about hating, and give us a good old fashioned quest to earn stuff we actually want. You say you heard our feedback, so why have you ignored everyone's criticism and put out almost the exact same event with even less appealing prizes? That's a slap in the face.
- 7 years ago
It would be helpful if the studio or one of the gurus provided insight, maybe via an AMA, about how events and quests roll out. Like, what’s the life cycle of an event or quest in The Sims Mobile?
Some players believe that no feedback was taken into consideration from the previous Sweet Treat Showdown two weeks ago because little has been changed, and some believe it is worse this time around.
I would like to believe that the event was already set into motion and that there were no changes that could have been made, even if the Studio wanted to make changes. I’m guessing that the Sweet Treat Showdown (both two weeks ago and this week) were planned months in advance, and required people generating ideas for the events, drafting out what the events would look like, and then actually creating them. I’m hoping this was all content that was inside the update two weeks ago and could not have been changed, so they had to just roll with it, with the intention to review all feedback afterwards to consider for future events.
I’d like to believe that because the alternative is that the Studio didn’t take the feedback from the previous showdown into consideration. So I’m trying to hold back judgment until we see what happens after this week’s showdown event.
I still have faith that the Studio listens to players and doesn’t make all of their decisions based on what supports their bottom line. But only time will tell. The next event will be very telling.
Edit: you can kinda/sorta disregard my message. Just saw this tweet:
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