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It would be helpful if the studio or one of the gurus provided insight, maybe via an AMA, about how events and quests roll out. Like, what’s the life cycle of an event or quest in The Sims Mobile?
Some players believe that no feedback was taken into consideration from the previous Sweet Treat Showdown two weeks ago because little has been changed, and some believe it is worse this time around.
I would like to believe that the event was already set into motion and that there were no changes that could have been made, even if the Studio wanted to make changes. I’m guessing that the Sweet Treat Showdown (both two weeks ago and this week) were planned months in advance, and required people generating ideas for the events, drafting out what the events would look like, and then actually creating them. I’m hoping this was all content that was inside the update two weeks ago and could not have been changed, so they had to just roll with it, with the intention to review all feedback afterwards to consider for future events.
I’d like to believe that because the alternative is that the Studio didn’t take the feedback from the previous showdown into consideration. So I’m trying to hold back judgment until we see what happens after this week’s showdown event.
I still have faith that the Studio listens to players and doesn’t make all of their decisions based on what supports their bottom line. But only time will tell. The next event will be very telling.
Edit: you can kinda/sorta disregard my message. Just saw this tweet:
I really hope you are right Mal. I REALLY hope they listen to us players. Can't they see what chaos this type of an event has caused? People quitting and getting very mad at the game. This use to be a stress reliever for must and now it just brings on the stress. They need to make it so you can make it through these attempts with the more use of things we can earn. Let's work for it not pay for it. Smh. I love this game so much and so much better when we had walkthroughs to follow. We get want we put into the game as award not if we like to take risks. This is just my opinion. Thanks
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