I understand that high-level players have paid money for the game and want to continue the game. I do not propose to remove them from the game, but because of the wait for their turn, many players leave.
regarding the second option: if a player who already has a high-level badge attacks the fortress a second time, then the level of his badge will decrease to the level of the current alliance. this does not apply to an alliance attack that already has a badge. an alliance with a badge and all players in it can attack the fortress again, without demotion.
I think this option can slightly reduce the transitions of players to low-level alliances, for those who are afraid of losing their high badge.