Forum Discussion

  • "chadthurston;c-2198237" wrote:
    most of the serious players play together or against themselves and badge first every single server anyways... end it when the fort is completed for the first time just to see what happens, try a few at once to see if more new people can get into it. if you advertise them on the main page maybe more than a week in advance or even at all... {ea} ... i bet some of the older players may check back in from time to time and be interested. i still dream of a server style where they relax some of the pvp penalties... i dont know why making things more challenging seems like the better way to go all the time, why cant there be easy and fast ones? decrease research costs, less poi on map, 1 fort kill only, better pvp rules, why cangt you do both or all three? nobody says anything when you shoot em extra cp and rt caps for outages but they are quick to whine about any malfunctions or outages so i can see why you wouldnt want to spoil the community with abundance. anyways ill delete this soon


    You should not be deleting posts wholesale and you can't delete a post once it has been quoted.
  • The title keeps changing - but it's the same thread chadthurston started.

    As many of you who frequent forums throughout the internet will know, once you've posted something it is never truly deleted. The owners of the forums keep a copy of everything that is posted for a very long time. Please bear that in mind when you post something as well as popular forums are crawled by many bots to preserve what is said, this forum is no different. waybackmachine is just one example.

    As this thread is dead I'm going to close it (again).
  • "chadthurston;d-272375" wrote:
    hey start a few new servers please, they are fun when they are a bit empty. people will be less uptight, have more space and freedom to move around, no morale no forgotten attacks.

    It's less than one month since the last server was started - although it was beset with issues quite quickly so serious players may have given up on it already.

    No morale, no forgotten attack worlds seem to be a thing of memories. We either have one or the other. I can't remember the last one that was a plain no morale, no forgotten attack world! The nearest I've seen is the current PTE where the bonuses are such that the morale is inconsequential for almost everyone who is a regular.
  • I believe that what anyone can say is important, as long as you do not seek to offend another person.
    Suggestions for changes in the game have always been welcomed by the community, although they are then studied by the promoters of the game to decide their benefit to the game.
    Everything is important to someone and some suggestion can renew the style of the game, do not be discouraged.

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Talk with other players about what is going on in your Command and Conquer: Tiberium Alliances game.1,168 PostsLatest Activity: 7 hours ago