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danno5717's avatar
danno5717
New Novice
28 days ago

FA Change Ideas

First off, these are just my opinions so please don't beat me to death over them.  It will just be a waste of keystrokes because these certainly won't be implemented anyway.

I really don't like FA and I won't play it any more as is. I was trying to think of what it was that I really disliked the most and it is the time that your base is unusable when you get killed. PVP happens so rarely that it really does not matter but FA is the whole server. Rather than make your base unusable, why not give everyone a personal malus? If your base gets killed, your personal malus goes up, and then it goes back down over time. You can still play but there is a penalty. As for the story line, your troop's morale would certainly go down after a defeat. I think this would work well for PVP too actually. I just think it is a flaw that the penalty for losing is that you can't play. This is the only game I play and people accuse you of rank padding if you have more than one army.  So if my main gets killed, I log off and go do something around the house.  Also, if you are dead you can't use the capacity you paid for and that stinks too.

You could even tier it like relocations so each consecutive defeat increase the malus further and leave the base alerted while personal malus is up.

Also, it's not fair for those of us who have to leave the house for work that your base will not repair itself. That gives a clear advantage to those who work from home or are retired.  We are so advanced that we can literally take the ground below us anywhere we go, but our guys will just twiddle their thumbs and not put out any fires until we tell them to?  You should be able to define a repair priority and the base should start repairing itself based on that immediately.

Anyway, if you read this far, thank you very much for your time. 

Have a great day..

Danno

1 Reply

  • EE_kalyn's avatar
    EE_kalyn
    Icon for Envision Team rankEnvision Team
    25 days ago

    Hey Danno,

    Thank you for taking the time to write down your feedback. We appreciate it!

    Through the years we encountered completely different player types. There are people who like Forgotten Attacks and people who don't. This is why we aim for variety when it comes to the settings of each new world. 

    If you don't like FA I have good news for you! The next Tiberian 71 will be a morale world with no FA. We try to switch between the two (FA & no FA) to meet different player preferences.

    There are also Firestorm worlds where we try out new settings and play around with POIs etc. 
    e.g. this one with no FA and no POIs (but a lot of lakes!) New Firestorm 30 World Starting on January 29th, 2026 | EA Forums - 13091633

    Best,
    Kalyn

     

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