@gamerdruid
Sorry but now you got me stated ?
The fog idea (the old CnC games had that too - a good idea for the start of the server) but maybe it could have an even bigger role to play, make the fog thicker as you get deeper into the world.
Fog might help reduce the POI scouts and introduce a bit of luck to things too ;-)
Hows about fog for each alliance??? You can only see territory that your alliance clears?
That then makes the idea of a spy (strategy) more interesting too lol.
Just imagine you know your enemy is approaching just not sure how far away he is then BOOOOM war reaches out from the fog hehehe.
Oh and fog needs to regenerate when its out of reach again.
POI per sector was only a crazy Clown idea i don't ever expect it to be looked at more seriously however....... while speaking about crazy ideas and POI i would even go one step further lets mix it up even more, lets make the POI change valve after a set period of time. Example how about every 3 days the value of the POI changes?? One day you sit on a level 45 TIB POI then very next day it is now only level 15 lol that might introduce some PvP fun ;-) Be especially interesting when the level 15 turned into a 45 or whatever random number appeared. It would make sharing or handing down POI to a wing less common cause you might just be handing your wing what is maybe your biggest POI.....
Random POI value might just mean that the best guys on a server don't always have the best bonus to play with and that might even be a bit of an equaliser and narrow the difference between the top teams.