6 years ago
FORTRESS MULTISHOOTING
As you know on 99% of worlds ppl from alliance who deserve to win world as 1st place shoot fortres again for the ppl from other alliances.... Its looks like the secound ( sometimes even 4-5th rank pl...
"Salmoranes;c-2083337" wrote:"justinsaidso;c-2083324" wrote:
The reason you have so many loyal players, is that they know they can control a world if they kill the fortress first. It is "King of the hill" like Sal says. EA makes lots of money from people who pay lots of money to be the best.
I suspect that if there were worlds that everyone was limited to 24 hours repair time and 500 command points it would make it much more competitive after the first fortress kill.
I would also like to have worlds without buyable caps and RT. That would change it from pay to win into free to play. Sure you need to have 2d RT cap and 300 CP cap to be able to play for real.
That would show skills over money, but I bet there would be many of the same players under the top like now. Just EA would earn way less money, so it will not happen.
Another thing would be to have fix cost per month for such servers or something like server cost for this worlds to join them. So players choose to play with same caps and pay only once .... just thoughts ...
Talk with other players about what is going on in your Command and Conquer: Tiberium Alliances game.
1,173 PostsLatest Activity: 11 days ago